Replay data published 9 Oct 2026, 06:28 · Daily update starts 03:00 Stockholm time

Overall rankings

Results-based · early model

Match results, weighted by opponents’ recorded OS and adjusted for teammate strength. All maps, one leaderboard per game format.

14,348 games · 11,256 players · 130 maps · 2026-08-30–2026-10-09 UTC
Games lasting 5 minutes or longer. Updated 2026-10-09 06:43 UTC.

RankPlayerRatingGamesWin rate
101[AFUS]AngelsAvg enemy OS 34.21,379.311464.3%
102ruphinAvg enemy OS 32.81,379.2210653.8%
103AleashAvg enemy OS 39.81,378.9610650.0%
104IaoAvg enemy OS 30.8 · 366/371 games1,378.2637155.3%
105HamoodLovesEstorageAvg enemy OS 37.3 · 126/127 games1,378.1812748.8%
106KTWAvg enemy OS 20.41,378.053073.3%
107Xcal1burAvg enemy OS 20.8Provisional · fewer than 10 games1,377.117100.0%
108[MADO]HunbleeAvg enemy OS 30.61,376.694367.4%
109KuchyAvg enemy OS 40.71,373.685156.9%
110kirinokirinoAvg enemy OS 31.6 · 405/409 games1,372.4840953.8%
111scoAvg enemy OS 22.51,371.831580.0%
112Andre_QuantumAvg enemy OS 15.41,371.793680.6%
113CaeCaeAvg enemy OS 18.9Provisional · fewer than 10 games1,369.47887.5%
114intasAvg enemy OS 33.31,368.5616453.0%
115NaigelAvg enemy OS 34.81,368.452853.6%
116ChaoticNoobAvg enemy OS 23.31,368.4213960.4%
117AnclimaticAvg enemy OS 21.91,366.857374.0%
118[RISK]dabossAvg enemy OS 29.61,364.4012854.7%
119RAM_bisoAvg enemy OS 27.11,364.164362.8%
120TM_SashkorinAvg enemy OS 43.5 · 20/24 games1,363.412445.8%
121TrapCaTAvg enemy OS 30.41,362.8916352.8%
122DamskoAvg enemy OS 32.41,362.4318354.6%
123[TSS]ScordonsAvg enemy OS 22.81,362.212972.4%
124jazmastahAvg enemy OS 33.61,361.6926552.8%
125BM_akumar6Avg enemy OS 33.7 · 274/278 games1,361.2227852.5%
126Shpeeper1Avg enemy OS 47.0Provisional · fewer than 10 games1,360.53683.3%
127LeemonAvg enemy OS 32.81,359.781283.3%
128badbotAvg enemy OS 31.21,359.655763.2%
129[OLYMPUS]TOWNSAvg enemy OS 32.71,357.842065.0%
130NutzzAvg enemy OS 35.71,355.977554.7%
131SoliloqueurAvg enemy OS 27.61,355.6111853.4%
132TM_AustinAvg enemy OS 41.11,355.481560.0%
133Okra_Avg enemy OS 19.3Provisional · fewer than 10 games1,355.366100.0%
134AndrickaAvg enemy OS 34.61,353.638050.0%
135CornyMuesliAvg enemy OS 23.31,353.292470.8%
136GazzGrimAvg enemy OS 31.71,351.956764.2%
137[NWP]1347Avg enemy OS 24.71,351.658156.8%
138DJ_strategyAvg enemy OS 17.01,351.421580.0%
139hox2Avg enemy OS 22.31,351.322770.4%
140EvilWaspAvg enemy OS 19.71,350.492972.4%
141RiskyDonutAvg enemy OS 23.11,350.276864.7%
142[FCRD]GlazedByAfussyAvg enemy OS 25.41,349.923164.5%
143aprogAvg enemy OS 32.21,349.042176.2%
143VirneAvg enemy OS 21.91,349.041776.5%
145DroidAvg enemy OS 35.01,348.991361.5%
146NelemyAvg enemy OS 17.61,348.982281.8%
147derkarlAvg enemy OS 27.91,348.919756.7%
148JessieLivermoreAvg enemy OS 18.01,348.211190.9%
149VeryCoolAvg enemy OS 22.0Provisional · fewer than 10 games1,347.896100.0%
150[AFUS]OMGNINJASAvg enemy OS 34.61,347.668453.6%
How the rankings work

Each completed game contributes one result. Enemy OS is a direct difficulty input: beating stronger opponents raises the rating more, and losing to them reduces it less. The other allied players’ OS offsets the difficulty, so strong teammates do not provide a free bonus. We use OS recorded in each replay, not today’s ratings. Free-for-all games use the recorded winning team.

Your own OS is not copied into your rating. Everyone starts from the same neutral estimate (1,000). Limited evidence keeps estimates closer to that starting point. Players with fewer than 10 games are marked provisional but remain ranked. There is no OS cutoff or starting-position requirement, and short games from 5:00 onward count equally with longer games.

The rating describes results against recorded opposition, not individual decisions or contribution. Average enemy OS uses games with complete enemy ratings; if a context rating is missing, the model uses a neutral estimate of 25 OS and still counts the game. Regular teammates and disconnected groups can be difficult to distinguish. It has not been validated as a reliable predictor of future wins. Ratings across different formats should not be compared. The existing position rankings use their separate contribution model.

Across all formats, 8 games cannot be scored because their roster or result is incomplete or inconsistent. They are not treated as losses.