Replay data updated 14 Oct 2026, 08:05 UTC · Daily update starts 01:00 UTC (03:00 Stockholm time)

Data updated 14 Oct, 08:05 UTC

Daily update starts 01:00 UTC (03:00 Stockholm time). Replay collection continues while the update is prepared.

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HandsomeDevil

Account 332914 · Published replay history across maps and positions.

Latest recorded OS
18.5
02 Sep 2026 · Large teams · 16 players
Recorded games
147
18 Jul 2026–02 Sep 2026 UTC
Maps played
8
Map versions counted separately
Compare with another player

OS over time

Ratings recorded at game start in the replays we have. OS means OpenSkill rating.

First recorded
15.30
Latest recorded
18.47
Change
+3.17
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.13.516.920.223.627.018 Jul 2026, 22:58 UTC · OS 15.3019 Jul 2026, 19:55 UTC · OS 17.2319 Jul 2026, 20:16 UTC · OS 16.6122 Jul 2026, 22:18 UTC · OS 19.0822 Jul 2026, 22:48 UTC · OS 19.0822 Jul 2026, 23:25 UTC · OS 19.0823 Jul 2026, 00:09 UTC · OS 19.0824 Jul 2026, 06:11 UTC · OS 20.4824 Jul 2026, 06:43 UTC · OS 19.7924 Jul 2026, 07:04 UTC · OS 19.7924 Jul 2026, 07:39 UTC · OS 19.7924 Jul 2026, 08:20 UTC · OS 19.1224 Jul 2026, 15:06 UTC · OS 18.9724 Jul 2026, 15:36 UTC · OS 18.9725 Jul 2026, 03:00 UTC · OS 19.5525 Jul 2026, 03:24 UTC · OS 20.0425 Jul 2026, 09:26 UTC · OS 21.9125 Jul 2026, 09:41 UTC · OS 21.9125 Jul 2026, 09:57 UTC · OS 21.9125 Jul 2026, 10:25 UTC · OS 21.9125 Jul 2026, 12:42 UTC · OS 22.9726 Jul 2026, 07:18 UTC · OS 22.1826 Jul 2026, 07:58 UTC · OS 22.1827 Jul 2026, 13:24 UTC · OS 21.8827 Jul 2026, 13:57 UTC · OS 22.2927 Jul 2026, 15:24 UTC · OS 23.2927 Jul 2026, 15:48 UTC · OS 23.2928 Jul 2026, 16:33 UTC · OS 25.1928 Jul 2026, 16:58 UTC · OS 25.1905 Aug 2026, 22:50 UTC · OS 24.9107 Aug 2026, 20:46 UTC · OS 24.4207 Aug 2026, 21:16 UTC · OS 24.0307 Aug 2026, 22:09 UTC · OS 23.5607 Aug 2026, 22:27 UTC · OS 23.5608 Aug 2026, 12:24 UTC · OS 23.6008 Aug 2026, 12:58 UTC · OS 23.6008 Aug 2026, 13:30 UTC · OS 23.6008 Aug 2026, 14:14 UTC · OS 23.1808 Aug 2026, 15:29 UTC · OS 23.0608 Aug 2026, 15:53 UTC · OS 23.0608 Aug 2026, 17:03 UTC · OS 21.9808 Aug 2026, 17:28 UTC · OS 21.9808 Aug 2026, 18:13 UTC · OS 21.9808 Aug 2026, 18:37 UTC · OS 20.4308 Aug 2026, 18:52 UTC · OS 20.4308 Aug 2026, 19:42 UTC · OS 19.7508 Aug 2026, 21:27 UTC · OS 19.7608 Aug 2026, 22:00 UTC · OS 19.7608 Aug 2026, 22:21 UTC · OS 20.2308 Aug 2026, 22:40 UTC · OS 20.2308 Aug 2026, 23:23 UTC · OS 20.2309 Aug 2026, 11:17 UTC · OS 19.3709 Aug 2026, 11:58 UTC · OS 19.3709 Aug 2026, 20:06 UTC · OS 20.1509 Aug 2026, 20:38 UTC · OS 20.4909 Aug 2026, 20:56 UTC · OS 20.4909 Aug 2026, 21:25 UTC · OS 19.7009 Aug 2026, 21:41 UTC · OS 19.7009 Aug 2026, 21:59 UTC · OS 19.7009 Aug 2026, 22:31 UTC · OS 19.3409 Aug 2026, 23:13 UTC · OS 19.0310 Aug 2026, 21:27 UTC · OS 19.3710 Aug 2026, 23:05 UTC · OS 19.7210 Aug 2026, 23:41 UTC · OS 19.7811 Aug 2026, 00:06 UTC · OS 19.7811 Aug 2026, 00:29 UTC · OS 19.7211 Aug 2026, 01:08 UTC · OS 19.7211 Aug 2026, 20:16 UTC · OS 18.9711 Aug 2026, 20:51 UTC · OS 18.9711 Aug 2026, 21:13 UTC · OS 18.9711 Aug 2026, 21:42 UTC · OS 18.9711 Aug 2026, 22:19 UTC · OS 18.9713 Aug 2026, 07:51 UTC · OS 19.9313 Aug 2026, 08:07 UTC · OS 19.9313 Aug 2026, 23:14 UTC · OS 19.7214 Aug 2026, 00:04 UTC · OS 20.0814 Aug 2026, 00:43 UTC · OS 20.0814 Aug 2026, 01:24 UTC · OS 19.1914 Aug 2026, 02:00 UTC · OS 19.4614 Aug 2026, 02:53 UTC · OS 19.4614 Aug 2026, 06:26 UTC · OS 19.0114 Aug 2026, 06:48 UTC · OS 19.0114 Aug 2026, 19:00 UTC · OS 19.0514 Aug 2026, 20:44 UTC · OS 19.2314 Aug 2026, 21:24 UTC · OS 19.2314 Aug 2026, 21:46 UTC · OS 18.6414 Aug 2026, 22:37 UTC · OS 18.6414 Aug 2026, 23:19 UTC · OS 18.6414 Aug 2026, 23:49 UTC · OS 18.4015 Aug 2026, 00:05 UTC · OS 18.4015 Aug 2026, 02:30 UTC · OS 19.1915 Aug 2026, 03:06 UTC · OS 19.1915 Aug 2026, 03:43 UTC · OS 19.5315 Aug 2026, 18:15 UTC · OS 19.0515 Aug 2026, 19:36 UTC · OS 18.6415 Aug 2026, 20:15 UTC · OS 18.6415 Aug 2026, 20:53 UTC · OS 18.5515 Aug 2026, 21:52 UTC · OS 18.3515 Aug 2026, 23:30 UTC · OS 17.6716 Aug 2026, 00:57 UTC · OS 17.7116 Aug 2026, 01:31 UTC · OS 18.0618 Aug 2026, 06:04 UTC · OS 18.2018 Aug 2026, 06:45 UTC · OS 18.2018 Aug 2026, 07:16 UTC · OS 18.2018 Aug 2026, 07:37 UTC · OS 18.2018 Aug 2026, 08:35 UTC · OS 18.7318 Aug 2026, 09:06 UTC · OS 18.7318 Aug 2026, 09:30 UTC · OS 18.7318 Aug 2026, 10:16 UTC · OS 18.7318 Aug 2026, 11:19 UTC · OS 18.5218 Aug 2026, 11:46 UTC · OS 18.5219 Aug 2026, 01:22 UTC · OS 18.3519 Aug 2026, 02:26 UTC · OS 18.6319 Aug 2026, 03:05 UTC · OS 18.6319 Aug 2026, 03:41 UTC · OS 18.6319 Aug 2026, 04:10 UTC · OS 18.6319 Aug 2026, 04:36 UTC · OS 18.6319 Aug 2026, 06:01 UTC · OS 18.8519 Aug 2026, 06:39 UTC · OS 18.8519 Aug 2026, 07:18 UTC · OS 18.8519 Aug 2026, 07:35 UTC · OS 18.8519 Aug 2026, 08:13 UTC · OS 18.8520 Aug 2026, 07:35 UTC · OS 17.9920 Aug 2026, 07:55 UTC · OS 17.9920 Aug 2026, 08:23 UTC · OS 17.9921 Aug 2026, 08:39 UTC · OS 18.4821 Aug 2026, 09:26 UTC · OS 18.4821 Aug 2026, 09:52 UTC · OS 18.4821 Aug 2026, 10:15 UTC · OS 18.4821 Aug 2026, 17:36 UTC · OS 19.7322 Aug 2026, 06:14 UTC · OS 19.3722 Aug 2026, 06:48 UTC · OS 19.6422 Aug 2026, 07:21 UTC · OS 19.6422 Aug 2026, 07:43 UTC · OS 19.6422 Aug 2026, 08:36 UTC · OS 19.6423 Aug 2026, 06:15 UTC · OS 19.3223 Aug 2026, 06:48 UTC · OS 19.3223 Aug 2026, 07:19 UTC · OS 18.7223 Aug 2026, 07:45 UTC · OS 18.4123 Aug 2026, 08:02 UTC · OS 18.4123 Aug 2026, 08:24 UTC · OS 18.4123 Aug 2026, 08:49 UTC · OS 18.4101 Sep 2026, 16:28 UTC · OS 17.6002 Sep 2026, 09:01 UTC · OS 18.4718 Jul02 Sep

02 Sep 2026, 09:01 UTC · OS 18.47

144 recorded ratings · 18 Jul 2026–02 Sep 2026.

Game formats are shown separately.

Playstyle and score by position

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

No habits to show yet. Habits come from Supreme Isthmus v2.1 human 8v8 games between 15 Sep and 14 Oct 2026 (UTC), with at least 10 measured games in a position. This player has none in that period.

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

02026-09-17
to 2026-09-23
02026-09-24
to 2026-09-30
02026-10-01
to 2026-10-07
02026-10-08
to 2026-10-14

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

All That Glitters v2.2.3

91 games
61.9% of recorded games

Unit-event data available: 100.0%.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 55.1% of selected games.

Selected games: 49 · Games with identified lanes: 27.

48 distinct recorded opponents · Mean opponent OS 22.9 (OS available in 100.0% of identified games).

Beach sea vs Geo sea

1 matched game · 1 distinct opponent · Mean opponent OS 33.9.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

1 game reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,228.0 metal4,016.0 metal100.0%1 paired game
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.3,499.5 metal5,017.1 metal100.0%1 paired game
Energy producedTotal energy produced by this player by this time.29,570.7 energy58,604.6 energy100.0%1 paired game
Damage dealtRecorded damage dealt across the match, including fights outside this lane.0.0 damage0.0 damage100.0%1 paired game
Damage receivedRecorded damage received across the match, including fights outside this lane.0.0 damage9.1 damage100.0%1 paired game
Units producedTotal units produced by this time, including buildings.33.0 units42.0 units100.0%1 paired game
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • TekilaPaf1 game · 100.0% of games in this matchup · Mean recorded OS 33.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Front (second) vs Shared central front · shared frontline

19 matched games · 36 distinct opponents · Mean opponent OS 23.1.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

19 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,327.8 metal3,724.0 metal100.0%19 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,023.0 metal3,956.5 metal100.0%19 paired games
Energy producedTotal energy produced by this player by this time.47,251.7 energy44,690.0 energy100.0%19 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.7,429.0 damage10,576.2 damage100.0%19 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.8,929.2 damage9,679.4 damage100.0%19 paired games
Units producedTotal units produced by this time, including buildings.41.7 units42.2 units100.0%19 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.1,557.8 metal2,315.4 metal21.1%4 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.1,713.5 metal1,361.8 metal21.1%4 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.10.0 units7.4 units21.1%4 paired games
  • BeyondAllCake2 games · 10.5% of games in this matchup · Mean recorded OS 14.9Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • SinnedeffoS2 games · 10.5% of games in this matchup · Mean recorded OS 12.3Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • 80_8_081 game · 5.3% of games in this matchup · Mean recorded OS 11.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [Grump]_Doni1 game · 5.3% of games in this matchup · Mean recorded OS 48.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • AlphaPlus1 game · 5.3% of games in this matchup · Mean recorded OS 17.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • AnchorSpark1 game · 5.3% of games in this matchup · Mean recorded OS 15.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Andir1 game · 5.3% of games in this matchup · Mean recorded OS 21.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • annie_may_tydease1 game · 5.3% of games in this matchup · Mean recorded OS 30.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BBLtrix1 game · 5.3% of games in this matchup · Mean recorded OS 13.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Bengrindy1 game · 5.3% of games in this matchup · Mean recorded OS 21.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • CoicA1 game · 5.3% of games in this matchup · Mean recorded OS 18.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Damsko1 game · 5.3% of games in this matchup · Mean recorded OS 38.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Darkbot1 game · 5.3% of games in this matchup · Mean recorded OS 20.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • equinox84721 game · 5.3% of games in this matchup · Mean recorded OS 28.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Fluffkitty1 game · 5.3% of games in this matchup · Mean recorded OS 19.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • GazzGrim1 game · 5.3% of games in this matchup · Mean recorded OS 27.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • GuiTou1 game · 5.3% of games in this matchup · Mean recorded OS 35.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Harez921 game · 5.3% of games in this matchup · Mean recorded OS 12.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Hourai1 game · 5.3% of games in this matchup · Mean recorded OS 19.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ISIlIllIiilL1 game · 5.3% of games in this matchup · Mean recorded OS 11.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Showing 20 of 36 recorded opponents.

Front (suicide) vs Shared central front · shared frontline

7 matched games · 14 distinct opponents · Mean opponent OS 20.7.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

7 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,707.0 metal3,754.2 metal100.0%7 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.3,945.8 metal4,246.6 metal100.0%7 paired games
Energy producedTotal energy produced by this player by this time.44,973.4 energy43,803.7 energy100.0%7 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.10,356.2 damage10,460.4 damage100.0%7 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.11,901.2 damage11,487.8 damage100.0%7 paired games
Units producedTotal units produced by this time, including buildings.38.9 units42.6 units100.0%7 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • AnchorSpark1 game · 14.3% of games in this matchup · Mean recorded OS 17.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • bORg11 game · 14.3% of games in this matchup · Mean recorded OS 10.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • bubertron1 game · 14.3% of games in this matchup · Mean recorded OS 8.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Cortex_Cummander1 game · 14.3% of games in this matchup · Mean recorded OS 16.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Darkbot1 game · 14.3% of games in this matchup · Mean recorded OS 20.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Dorsch1231 game · 14.3% of games in this matchup · Mean recorded OS 28.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • FIynn1 game · 14.3% of games in this matchup · Mean recorded OS 16.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • GetS0me1 game · 14.3% of games in this matchup · Mean recorded OS 14.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Icy21 game · 14.3% of games in this matchup · Mean recorded OS 18.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • NEXUS_VI1 game · 14.3% of games in this matchup · Mean recorded OS 29.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • pownage2271 game · 14.3% of games in this matchup · Mean recorded OS 32.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • PrivatePershing1 game · 14.3% of games in this matchup · Mean recorded OS 25.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Viltrum1 game · 14.3% of games in this matchup · Mean recorded OS 42.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • XtremeBUTTER1 game · 14.3% of games in this matchup · Mean recorded OS 8.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Why some selected games have no identified lane:

  • Starting layout not verified: 2 games.
  • No individual lane assigned for this position: 18 games.
  • Starting-position records unavailable: 2 games.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Ask about this player

Open a prepared question for All That Glitters v2.2.3, then adjust the map, position, game version or reference rating.

About these results

Included: 147 published games lasting at least five minutes, linked to account 332914. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 14 Oct 2026, 09:22 UTC; this summary prepared 14 Oct 2026, 09:56 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.