Replay data updated 14 Oct 2026, 08:05 UTC · Daily update starts 01:00 UTC (03:00 Stockholm time)

Data updated 14 Oct, 08:05 UTC

Daily update starts 01:00 UTC (03:00 Stockholm time). Replay collection continues while the update is prepared.

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[Crd]Deelop

Account 494582 · Published replay history across maps and positions.

Latest recorded OS
15.8
31 Aug 2026 · Small teams · 8 players
Recorded games
58
29 Jun 2026–31 Aug 2026 UTC
Maps played
5
Map versions counted separately
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OS over time

Ratings recorded at game start in the replays we have. OS means OpenSkill rating.

Showing Large teams · 16 players, the format with the most ratings. Their latest game was Small teams · 8 players.

First recorded
14.84
Latest recorded
17.55
Change
+2.71
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.12.414.216.017.819.629 Jun 2026, 00:12 UTC · OS 14.8401 Jul 2026, 22:10 UTC · OS 14.8601 Jul 2026, 22:35 UTC · OS 15.1501 Jul 2026, 23:04 UTC · OS 15.1502 Jul 2026, 21:03 UTC · OS 15.7503 Jul 2026, 13:53 UTC · OS 16.5803 Jul 2026, 16:57 UTC · OS 16.9307 Jul 2026, 22:51 UTC · OS 17.7310 Jul 2026, 03:44 UTC · OS 16.6711 Jul 2026, 04:23 UTC · OS 16.3811 Jul 2026, 14:32 UTC · OS 15.9811 Jul 2026, 16:09 UTC · OS 15.3511 Jul 2026, 16:32 UTC · OS 15.3511 Jul 2026, 21:28 UTC · OS 16.0511 Jul 2026, 22:41 UTC · OS 16.4111 Jul 2026, 23:10 UTC · OS 16.8014 Jul 2026, 23:01 UTC · OS 17.2215 Jul 2026, 18:17 UTC · OS 17.2615 Jul 2026, 18:31 UTC · OS 17.2615 Jul 2026, 18:51 UTC · OS 17.2616 Jul 2026, 02:19 UTC · OS 17.5119 Jul 2026, 17:00 UTC · OS 17.1527 Jul 2026, 04:15 UTC · OS 17.8931 Jul 2026, 19:07 UTC · OS 18.2531 Jul 2026, 19:27 UTC · OS 18.2503 Aug 2026, 01:29 UTC · OS 18.6906 Aug 2026, 01:47 UTC · OS 17.6006 Aug 2026, 23:03 UTC · OS 17.5007 Aug 2026, 23:47 UTC · OS 16.8509 Aug 2026, 15:09 UTC · OS 16.1309 Aug 2026, 16:37 UTC · OS 15.7909 Aug 2026, 16:54 UTC · OS 15.7909 Aug 2026, 18:13 UTC · OS 15.2309 Aug 2026, 19:27 UTC · OS 15.0709 Aug 2026, 22:20 UTC · OS 14.8310 Aug 2026, 20:53 UTC · OS 13.8111 Aug 2026, 13:47 UTC · OS 14.1711 Aug 2026, 14:14 UTC · OS 14.1711 Aug 2026, 23:14 UTC · OS 14.7812 Aug 2026, 01:11 UTC · OS 14.4512 Aug 2026, 01:21 UTC · OS 14.4512 Aug 2026, 22:54 UTC · OS 13.8612 Aug 2026, 23:28 UTC · OS 13.8613 Aug 2026, 21:57 UTC · OS 13.3913 Aug 2026, 22:17 UTC · OS 13.3913 Aug 2026, 22:37 UTC · OS 13.3914 Aug 2026, 20:16 UTC · OS 13.9014 Aug 2026, 23:12 UTC · OS 14.2415 Aug 2026, 14:46 UTC · OS 14.5717 Aug 2026, 14:26 UTC · OS 14.8917 Aug 2026, 15:33 UTC · OS 15.2817 Aug 2026, 22:55 UTC · OS 15.4118 Aug 2026, 00:58 UTC · OS 15.1222 Aug 2026, 00:38 UTC · OS 14.9325 Aug 2026, 23:08 UTC · OS 15.6430 Aug 2026, 04:55 UTC · OS 17.5529 Jun30 Aug

30 Aug 2026, 04:55 UTC · OS 17.55

56 recorded ratings · 29 Jun 2026–30 Aug 2026.

Game formats are shown separately.

Playstyle and score by position

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

No habits to show yet. Habits come from Supreme Isthmus v2.1 human 8v8 games between 15 Sep and 14 Oct 2026 (UTC), with at least 10 measured games in a position. This player has none in that period.

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

02026-09-17
to 2026-09-23
02026-09-24
to 2026-09-30
02026-10-01
to 2026-10-07
02026-10-08
to 2026-10-14

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

All That Glitters v2.2.3

6 games
10.3% of recorded games

Unit-event data available: 100.0%.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 40.8% of selected games.

Selected games: 49 · Games with identified lanes: 20.

38 distinct recorded opponents · Mean opponent OS 22.1 (OS available in 100.0% of identified games).

Beach sea vs Geo sea

1 matched game · 1 distinct opponent · Mean opponent OS 26.9.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

1 game reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,202.7 metal3,863.0 metal100.0%1 paired game
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,097.5 metal4,786.6 metal100.0%1 paired game
Energy producedTotal energy produced by this player by this time.31,086.0 energy37,395.7 energy100.0%1 paired game
Damage dealtRecorded damage dealt across the match, including fights outside this lane.91.7 damage653.2 damage100.0%1 paired game
Damage receivedRecorded damage received across the match, including fights outside this lane.0.0 damage91.7 damage100.0%1 paired game
Units producedTotal units produced by this time, including buildings.27.0 units39.0 units100.0%1 paired game
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • plumjam1 game · 100.0% of games in this matchup · Mean recorded OS 26.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Front (second) vs Shared central front · shared frontline

8 matched games · 16 distinct opponents · Mean opponent OS 23.9.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

8 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.2,833.8 metal3,912.8 metal100.0%8 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.3,664.8 metal4,206.5 metal100.0%8 paired games
Energy producedTotal energy produced by this player by this time.41,599.0 energy46,073.3 energy100.0%8 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.8,358.9 damage9,279.3 damage100.0%8 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.9,123.4 damage8,170.5 damage100.0%8 paired games
Units producedTotal units produced by this time, including buildings.36.4 units43.9 units100.0%8 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.1,030.0 metal301.2 metal25.0%2 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.167.0 metal1,135.8 metal25.0%2 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.8.0 units2.2 units25.0%2 paired games
  • [BS]RohNiN1 game · 12.5% of games in this matchup · Mean recorded OS 39.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [CC]CupOfCoffee1 game · 12.5% of games in this matchup · Mean recorded OS 25.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [FCRD]Tragedy1 game · 12.5% of games in this matchup · Mean recorded OS 36.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Barahiel1 game · 12.5% of games in this matchup · Mean recorded OS 8.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BOBONOPOLI1 game · 12.5% of games in this matchup · Mean recorded OS 28.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • chesiren1 game · 12.5% of games in this matchup · Mean recorded OS 17.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • cruxial121 game · 12.5% of games in this matchup · Mean recorded OS 17.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • FistOfTheNorth1 game · 12.5% of games in this matchup · Mean recorded OS 24.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Joshua29031 game · 12.5% of games in this matchup · Mean recorded OS 18.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • MarcoRalseks1 game · 12.5% of games in this matchup · Mean recorded OS 31.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Mythically1 game · 12.5% of games in this matchup · Mean recorded OS 18.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ranoverpenny1 game · 12.5% of games in this matchup · Mean recorded OS 17.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Se41 game · 12.5% of games in this matchup · Mean recorded OS 16.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Sementti1 game · 12.5% of games in this matchup · Mean recorded OS 19.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • targaryen1 game · 12.5% of games in this matchup · Mean recorded OS 23.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Xad1 game · 12.5% of games in this matchup · Mean recorded OS 37.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Front (suicide) vs Shared central front · shared frontline

11 matched games · 22 distinct opponents · Mean opponent OS 20.5.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

11 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,543.4 metal3,649.4 metal100.0%11 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,121.6 metal4,173.8 metal100.0%11 paired games
Energy producedTotal energy produced by this player by this time.43,435.7 energy49,356.5 energy100.0%11 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.8,904.5 damage9,008.7 damage100.0%11 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.10,503.7 damage7,895.5 damage100.0%11 paired games
Units producedTotal units produced by this time, including buildings.39.4 units47.6 units100.0%11 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.622.0 metal513.0 metal9.1%1 paired game
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.325.0 metal435.0 metal9.1%1 paired game
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.5.0 units7.0 units9.1%1 paired game
  • [Crd]DeAnthony1 game · 9.1% of games in this matchup · Mean recorded OS 12.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [Crd]Noodles1 game · 9.1% of games in this matchup · Mean recorded OS 23.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • alexandar1 game · 9.1% of games in this matchup · Mean recorded OS 30.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Chursk1 game · 9.1% of games in this matchup · Mean recorded OS 21.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • DollarStoreUTI1 game · 9.1% of games in this matchup · Mean recorded OS 20.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • FacelessDude1 game · 9.1% of games in this matchup · Mean recorded OS 25.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • GizmoB1 game · 9.1% of games in this matchup · Mean recorded OS 13.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • GuiTou1 game · 9.1% of games in this matchup · Mean recorded OS 35.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • KnightV11 game · 9.1% of games in this matchup · Mean recorded OS 21.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Marinebirch7231 game · 9.1% of games in this matchup · Mean recorded OS 6.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • nightowl74031 game · 9.1% of games in this matchup · Mean recorded OS 17.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Nikodga1 game · 9.1% of games in this matchup · Mean recorded OS 17.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • NoobSlayer1 game · 9.1% of games in this matchup · Mean recorded OS 25.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Noxi1 game · 9.1% of games in this matchup · Mean recorded OS 7.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • old_man1 game · 9.1% of games in this matchup · Mean recorded OS 22.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • PumpkinKingx1 game · 9.1% of games in this matchup · Mean recorded OS 17.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Ricardo_The_White1 game · 9.1% of games in this matchup · Mean recorded OS 20.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ShayanB1 game · 9.1% of games in this matchup · Mean recorded OS 12.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • SmoothOperator1 game · 9.1% of games in this matchup · Mean recorded OS 38.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Tappy1 game · 9.1% of games in this matchup · Mean recorded OS 14.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Showing 20 of 22 recorded opponents.

Why some selected games have no identified lane:

  • Starting layout not verified: 4 games.
  • No individual lane assigned for this position: 25 games.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Ask about this player

Open a prepared question for Supreme Isthmus v2.1, then adjust the map, position, game version or reference rating.

About these results

Included: 58 published games lasting at least five minutes, linked to account 494582. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 14 Oct 2026, 09:22 UTC; this summary prepared 14 Oct 2026, 09:56 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.