Replay data updated 14 Oct 2026, 08:05 UTC · Daily update starts 01:00 UTC (03:00 Stockholm time)

Data updated 14 Oct, 08:05 UTC

Daily update starts 01:00 UTC (03:00 Stockholm time). Replay collection continues while the update is prepared.

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Kaptn

Account 376492 · Published replay history across maps and positions.

Latest recorded OS
25.3
24 Aug 2026 · Large teams · 16 players
Recorded games
212
02 Jul 2026–24 Aug 2026 UTC
Maps played
56
Map versions counted separately
Compare with another player

OS over time

Ratings recorded at game start in the replays we have. OS means OpenSkill rating.

First recorded
27.90
Latest recorded
25.34
Change
-2.56
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.23.125.227.329.431.502 Jul 2026, 01:42 UTC · OS 27.9002 Jul 2026, 03:09 UTC · OS 28.4902 Jul 2026, 10:05 UTC · OS 28.8103 Jul 2026, 07:54 UTC · OS 29.0203 Jul 2026, 10:26 UTC · OS 29.1805 Jul 2026, 05:20 UTC · OS 28.7705 Jul 2026, 05:38 UTC · OS 29.1905 Jul 2026, 06:19 UTC · OS 29.5205 Jul 2026, 07:28 UTC · OS 29.5505 Jul 2026, 07:59 UTC · OS 29.3905 Jul 2026, 09:07 UTC · OS 30.1005 Jul 2026, 09:36 UTC · OS 29.9105 Jul 2026, 10:06 UTC · OS 30.1005 Jul 2026, 11:26 UTC · OS 30.3806 Jul 2026, 02:14 UTC · OS 30.0806 Jul 2026, 02:28 UTC · OS 29.7306 Jul 2026, 02:48 UTC · OS 29.4206 Jul 2026, 03:24 UTC · OS 29.1206 Jul 2026, 03:47 UTC · OS 28.8106 Jul 2026, 04:07 UTC · OS 29.1606 Jul 2026, 04:29 UTC · OS 29.3606 Jul 2026, 05:05 UTC · OS 29.0306 Jul 2026, 05:49 UTC · OS 28.7106 Jul 2026, 06:33 UTC · OS 29.0906 Jul 2026, 07:06 UTC · OS 29.0906 Jul 2026, 07:28 UTC · OS 29.7406 Jul 2026, 07:47 UTC · OS 29.5506 Jul 2026, 09:17 UTC · OS 29.0906 Jul 2026, 09:42 UTC · OS 28.7506 Jul 2026, 10:17 UTC · OS 28.3406 Jul 2026, 10:43 UTC · OS 28.3406 Jul 2026, 11:13 UTC · OS 28.6306 Jul 2026, 11:38 UTC · OS 28.3006 Jul 2026, 13:00 UTC · OS 28.4406 Jul 2026, 13:28 UTC · OS 28.1306 Jul 2026, 13:54 UTC · OS 27.9506 Jul 2026, 23:32 UTC · OS 27.3106 Jul 2026, 23:53 UTC · OS 27.3107 Jul 2026, 00:35 UTC · OS 27.2207 Jul 2026, 00:54 UTC · OS 27.2207 Jul 2026, 02:00 UTC · OS 27.9307 Jul 2026, 02:29 UTC · OS 27.2607 Jul 2026, 03:44 UTC · OS 28.0807 Jul 2026, 04:25 UTC · OS 27.7707 Jul 2026, 04:50 UTC · OS 28.0207 Jul 2026, 05:12 UTC · OS 28.2907 Jul 2026, 05:35 UTC · OS 28.2907 Jul 2026, 06:20 UTC · OS 28.8807 Jul 2026, 07:00 UTC · OS 29.1807 Jul 2026, 07:22 UTC · OS 29.1807 Jul 2026, 08:55 UTC · OS 29.1707 Jul 2026, 09:18 UTC · OS 28.8507 Jul 2026, 11:26 UTC · OS 28.5409 Jul 2026, 07:30 UTC · OS 28.5210 Jul 2026, 06:54 UTC · OS 28.4810 Jul 2026, 07:15 UTC · OS 28.1910 Jul 2026, 07:52 UTC · OS 27.8410 Jul 2026, 08:13 UTC · OS 27.5210 Jul 2026, 08:35 UTC · OS 27.8714 Jul 2026, 09:05 UTC · OS 28.1414 Jul 2026, 09:23 UTC · OS 28.1415 Jul 2026, 07:30 UTC · OS 27.3522 Jul 2026, 06:25 UTC · OS 27.3122 Jul 2026, 07:10 UTC · OS 27.3122 Jul 2026, 07:40 UTC · OS 27.3122 Jul 2026, 07:56 UTC · OS 26.3722 Jul 2026, 08:28 UTC · OS 26.1122 Jul 2026, 09:00 UTC · OS 26.1122 Jul 2026, 09:21 UTC · OS 26.1122 Jul 2026, 09:49 UTC · OS 26.1123 Jul 2026, 10:46 UTC · OS 25.5024 Jul 2026, 08:04 UTC · OS 25.7324 Jul 2026, 08:48 UTC · OS 25.7324 Jul 2026, 09:36 UTC · OS 25.7324 Jul 2026, 10:06 UTC · OS 25.6024 Jul 2026, 10:34 UTC · OS 25.6024 Jul 2026, 11:05 UTC · OS 25.6024 Jul 2026, 11:37 UTC · OS 25.6024 Jul 2026, 12:08 UTC · OS 25.6025 Jul 2026, 02:09 UTC · OS 25.5625 Jul 2026, 02:29 UTC · OS 25.2025 Jul 2026, 08:33 UTC · OS 24.9225 Jul 2026, 10:43 UTC · OS 24.9225 Jul 2026, 11:12 UTC · OS 24.9225 Jul 2026, 23:57 UTC · OS 25.8426 Jul 2026, 00:22 UTC · OS 25.8426 Jul 2026, 00:49 UTC · OS 25.8426 Jul 2026, 01:56 UTC · OS 25.8426 Jul 2026, 02:19 UTC · OS 26.1326 Jul 2026, 02:47 UTC · OS 25.8726 Jul 2026, 03:00 UTC · OS 25.3226 Jul 2026, 03:24 UTC · OS 25.0126 Jul 2026, 03:56 UTC · OS 25.0126 Jul 2026, 04:27 UTC · OS 25.0126 Jul 2026, 05:02 UTC · OS 25.0126 Jul 2026, 05:19 UTC · OS 25.0127 Jul 2026, 05:54 UTC · OS 25.7527 Jul 2026, 06:24 UTC · OS 25.7527 Jul 2026, 06:40 UTC · OS 25.7527 Jul 2026, 07:23 UTC · OS 25.7527 Jul 2026, 08:02 UTC · OS 25.7527 Jul 2026, 09:45 UTC · OS 25.7527 Jul 2026, 10:28 UTC · OS 25.7527 Jul 2026, 10:52 UTC · OS 25.7527 Jul 2026, 11:13 UTC · OS 25.7528 Jul 2026, 08:26 UTC · OS 26.2428 Jul 2026, 09:07 UTC · OS 26.2428 Jul 2026, 11:04 UTC · OS 26.2429 Jul 2026, 06:47 UTC · OS 25.9829 Jul 2026, 07:15 UTC · OS 25.9803 Aug 2026, 05:44 UTC · OS 25.2703 Aug 2026, 06:22 UTC · OS 24.9903 Aug 2026, 07:07 UTC · OS 25.2903 Aug 2026, 07:19 UTC · OS 25.2903 Aug 2026, 08:16 UTC · OS 25.3703 Aug 2026, 08:38 UTC · OS 25.3703 Aug 2026, 09:13 UTC · OS 24.5104 Aug 2026, 06:00 UTC · OS 24.8804 Aug 2026, 07:14 UTC · OS 24.8804 Aug 2026, 07:57 UTC · OS 24.8804 Aug 2026, 08:17 UTC · OS 24.8805 Aug 2026, 08:36 UTC · OS 25.5205 Aug 2026, 09:27 UTC · OS 25.0105 Aug 2026, 09:59 UTC · OS 24.7705 Aug 2026, 10:24 UTC · OS 25.0805 Aug 2026, 10:40 UTC · OS 25.0806 Aug 2026, 10:08 UTC · OS 25.5506 Aug 2026, 10:40 UTC · OS 25.5507 Aug 2026, 07:21 UTC · OS 25.5707 Aug 2026, 08:48 UTC · OS 25.5707 Aug 2026, 09:17 UTC · OS 25.5707 Aug 2026, 09:43 UTC · OS 25.5709 Aug 2026, 03:52 UTC · OS 24.2109 Aug 2026, 05:32 UTC · OS 24.4809 Aug 2026, 05:47 UTC · OS 24.4809 Aug 2026, 06:23 UTC · OS 24.4809 Aug 2026, 07:09 UTC · OS 24.4809 Aug 2026, 07:30 UTC · OS 24.4809 Aug 2026, 08:02 UTC · OS 24.4809 Aug 2026, 08:35 UTC · OS 24.4809 Aug 2026, 11:31 UTC · OS 24.4809 Aug 2026, 12:07 UTC · OS 24.4810 Aug 2026, 01:00 UTC · OS 26.5910 Aug 2026, 01:39 UTC · OS 26.5910 Aug 2026, 02:05 UTC · OS 26.5910 Aug 2026, 02:19 UTC · OS 26.5910 Aug 2026, 03:27 UTC · OS 26.5910 Aug 2026, 04:08 UTC · OS 26.5910 Aug 2026, 06:52 UTC · OS 26.6711 Aug 2026, 08:02 UTC · OS 26.0811 Aug 2026, 08:46 UTC · OS 25.8811 Aug 2026, 09:24 UTC · OS 25.8811 Aug 2026, 10:14 UTC · OS 25.8911 Aug 2026, 10:46 UTC · OS 26.1812 Aug 2026, 07:46 UTC · OS 25.8712 Aug 2026, 08:15 UTC · OS 25.7413 Aug 2026, 06:09 UTC · OS 26.0113 Aug 2026, 07:06 UTC · OS 26.0113 Aug 2026, 10:08 UTC · OS 26.0113 Aug 2026, 10:23 UTC · OS 26.0118 Aug 2026, 09:00 UTC · OS 26.1118 Aug 2026, 10:15 UTC · OS 26.1120 Aug 2026, 08:20 UTC · OS 25.4420 Aug 2026, 09:59 UTC · OS 25.4420 Aug 2026, 10:22 UTC · OS 24.3420 Aug 2026, 10:48 UTC · OS 24.3421 Aug 2026, 06:18 UTC · OS 24.3221 Aug 2026, 08:31 UTC · OS 24.3221 Aug 2026, 08:53 UTC · OS 24.3221 Aug 2026, 10:12 UTC · OS 24.3221 Aug 2026, 10:31 UTC · OS 24.3221 Aug 2026, 12:51 UTC · OS 24.3222 Aug 2026, 00:38 UTC · OS 24.7322 Aug 2026, 01:02 UTC · OS 24.7322 Aug 2026, 02:16 UTC · OS 24.7322 Aug 2026, 02:53 UTC · OS 24.7322 Aug 2026, 03:28 UTC · OS 24.7322 Aug 2026, 05:22 UTC · OS 24.7322 Aug 2026, 06:02 UTC · OS 25.1223 Aug 2026, 00:10 UTC · OS 25.2023 Aug 2026, 02:07 UTC · OS 26.0623 Aug 2026, 02:33 UTC · OS 25.7723 Aug 2026, 03:08 UTC · OS 25.7723 Aug 2026, 05:19 UTC · OS 24.8623 Aug 2026, 05:53 UTC · OS 24.8623 Aug 2026, 06:15 UTC · OS 24.7623 Aug 2026, 06:38 UTC · OS 24.8723 Aug 2026, 07:11 UTC · OS 25.5223 Aug 2026, 08:22 UTC · OS 25.3723 Aug 2026, 09:07 UTC · OS 25.8423 Aug 2026, 09:23 UTC · OS 25.8423 Aug 2026, 23:31 UTC · OS 24.9924 Aug 2026, 00:09 UTC · OS 24.9924 Aug 2026, 00:35 UTC · OS 24.7024 Aug 2026, 02:07 UTC · OS 25.2224 Aug 2026, 03:13 UTC · OS 25.3524 Aug 2026, 03:36 UTC · OS 25.5524 Aug 2026, 03:59 UTC · OS 25.8424 Aug 2026, 04:29 UTC · OS 25.5424 Aug 2026, 05:04 UTC · OS 25.3402 Jul24 Aug

24 Aug 2026, 05:04 UTC · OS 25.34

200 recorded ratings · 02 Jul 2026–24 Aug 2026.

Game formats are shown separately.

Playstyle and score by position

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

No habits to show yet. Habits come from Supreme Isthmus v2.1 human 8v8 games between 15 Sep and 14 Oct 2026 (UTC), with at least 10 measured games in a position. This player has none in that period.

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

02026-09-17
to 2026-09-23
02026-09-24
to 2026-09-30
02026-10-01
to 2026-10-07
02026-10-08
to 2026-10-14

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 30.1% of selected games.

Selected games: 103 · Games with identified lanes: 31.

45 distinct recorded opponents · Mean opponent OS 20.5 (OS available in 100.0% of identified games).

Beach sea vs Geo sea

4 matched games · 4 distinct opponents · Mean opponent OS 24.6.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

4 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,751.1 metal3,927.6 metal100.0%4 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,043.2 metal4,323.6 metal100.0%4 paired games
Energy producedTotal energy produced by this player by this time.34,946.1 energy49,715.5 energy100.0%4 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.1,262.7 damage282.8 damage100.0%4 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.857.4 damage167.5 damage100.0%4 paired games
Units producedTotal units produced by this time, including buildings.26.2 units37.8 units100.0%4 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • CottonBuds1 game · 25.0% of games in this matchup · Mean recorded OS 32.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Gazbit1 game · 25.0% of games in this matchup · Mean recorded OS 17.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • hyu1 game · 25.0% of games in this matchup · Mean recorded OS 14.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Rexalidus1 game · 25.0% of games in this matchup · Mean recorded OS 33.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Front (second) vs Shared central front · shared frontline

10 matched games · 17 distinct opponents · Mean opponent OS 23.4.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

10 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,754.1 metal3,637.6 metal100.0%10 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,399.2 metal4,105.9 metal100.0%10 paired games
Energy producedTotal energy produced by this player by this time.49,777.3 energy47,114.8 energy100.0%10 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.7,120.7 damage8,012.8 damage100.0%10 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.6,634.3 damage7,926.9 damage100.0%10 paired games
Units producedTotal units produced by this time, including buildings.51.5 units44.3 units100.0%10 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.710.0 metal744.5 metal10.0%1 paired game
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.671.0 metal1,088.5 metal10.0%1 paired game
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.5.0 units8.0 units10.0%1 paired game
  • [AoW]Vritrasura2 games · 20.0% of games in this matchup · Mean recorded OS 27.3Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Chancho2 games · 20.0% of games in this matchup · Mean recorded OS 30.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • NoobSlayer2 games · 20.0% of games in this matchup · Mean recorded OS 28.8Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • 0Shock01 game · 10.0% of games in this matchup · Mean recorded OS 17.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Atomick1 game · 10.0% of games in this matchup · Mean recorded OS 27.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BOBI1 game · 10.0% of games in this matchup · Mean recorded OS 28.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Brightsupport1 game · 10.0% of games in this matchup · Mean recorded OS 9.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Heineke1 game · 10.0% of games in this matchup · Mean recorded OS 21.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • IdahoNukeLabs1 game · 10.0% of games in this matchup · Mean recorded OS 24.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ITz_HowGood1 game · 10.0% of games in this matchup · Mean recorded OS 21.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Kancho1 game · 10.0% of games in this matchup · Mean recorded OS 7.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • LagnaLoki1 game · 10.0% of games in this matchup · Mean recorded OS 18.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Nooby4421 game · 10.0% of games in this matchup · Mean recorded OS 27.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Tasty421 game · 10.0% of games in this matchup · Mean recorded OS 16.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • TCnina1 game · 10.0% of games in this matchup · Mean recorded OS 24.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Tooobey1 game · 10.0% of games in this matchup · Mean recorded OS 26.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • TouchMyTralala1 game · 10.0% of games in this matchup · Mean recorded OS 26.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Front (suicide) vs Shared central front · shared frontline

13 matched games · 24 distinct opponents · Mean opponent OS 17.1.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

13 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.4,291.8 metal3,525.8 metal100.0%13 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,622.7 metal3,826.7 metal100.0%13 paired games
Energy producedTotal energy produced by this player by this time.49,944.3 energy43,831.1 energy100.0%13 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.12,987.2 damage6,871.2 damage100.0%13 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.8,903.8 damage9,577.3 damage100.0%13 paired games
Units producedTotal units produced by this time, including buildings.49.7 units40.7 units100.0%13 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • Heineke2 games · 15.4% of games in this matchup · Mean recorded OS 21.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Instrumentality2 games · 15.4% of games in this matchup · Mean recorded OS 8.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [AoW]Vritrasura1 game · 7.7% of games in this matchup · Mean recorded OS 27.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [Crd]Sparr1 game · 7.7% of games in this matchup · Mean recorded OS 13.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Beisser1 game · 7.7% of games in this matchup · Mean recorded OS 18.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BetterRun3211 game · 7.7% of games in this matchup · Mean recorded OS 17.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Chancho1 game · 7.7% of games in this matchup · Mean recorded OS 33.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ChaosUNLEASHED1 game · 7.7% of games in this matchup · Mean recorded OS 7.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • cmilly1 game · 7.7% of games in this matchup · Mean recorded OS 11.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Dark_Trooper0071 game · 7.7% of games in this matchup · Mean recorded OS 24.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Detriment1 game · 7.7% of games in this matchup · Mean recorded OS 20.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Dr_CheezCake1 game · 7.7% of games in this matchup · Mean recorded OS 23.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Earliy1 game · 7.7% of games in this matchup · Mean recorded OS 9.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • EtherealStrider1 game · 7.7% of games in this matchup · Mean recorded OS 16.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Gaminglegend7881 game · 7.7% of games in this matchup · Mean recorded OS 13.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Gerbils1 game · 7.7% of games in this matchup · Mean recorded OS 19.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Hadcio1 game · 7.7% of games in this matchup · Mean recorded OS 15.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • HEllBENDER1 game · 7.7% of games in this matchup · Mean recorded OS 5.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ISIlIllIiilL1 game · 7.7% of games in this matchup · Mean recorded OS 13.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • JetSetWilly1 game · 7.7% of games in this matchup · Mean recorded OS 15.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Showing 20 of 24 recorded opponents.

Geo sea vs Beach sea

4 matched games · 4 distinct opponents · Mean opponent OS 19.9.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

4 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,797.7 metal3,301.4 metal100.0%4 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,354.0 metal4,142.1 metal100.0%4 paired games
Energy producedTotal energy produced by this player by this time.50,633.1 energy44,044.6 energy100.0%4 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.24.4 damage1,231.6 damage100.0%4 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.1,214.1 damage24.4 damage100.0%4 paired games
Units producedTotal units produced by this time, including buildings.58.8 units32.2 units100.0%4 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.25.5 metal25.5 metal50.0%2 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.25.5 metal0.0 metal50.0%2 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.0.0 units0.0 units50.0%2 paired games
  • JarDor1 game · 25.0% of games in this matchup · Mean recorded OS 26.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Seahawk_Megafan1 game · 25.0% of games in this matchup · Mean recorded OS 17.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • SirVasryn1 game · 25.0% of games in this matchup · Mean recorded OS 12.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Visage1 game · 25.0% of games in this matchup · Mean recorded OS 22.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Why some selected games have no identified lane:

  • Starting layout not verified: 5 games.
  • No individual lane assigned for this position: 66 games.
  • Starting-position records unavailable: 1 game.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

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About these results

Included: 212 published games lasting at least five minutes, linked to account 376492. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 14 Oct 2026, 09:22 UTC; this summary prepared 14 Oct 2026, 09:56 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.