Replay data updated 14 Oct 2026, 08:05 UTC · Daily update starts 01:00 UTC (03:00 Stockholm time)

Data updated 14 Oct, 08:05 UTC

Daily update starts 01:00 UTC (03:00 Stockholm time). Replay collection continues while the update is prepared.

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SirVasryn

Account 513947 · Published replay history across maps and positions.Previously seen as MommaM76

Latest recorded OS
14.7
21 Sep 2026 · Large teams · 16 players
Recorded games
130
28 Jun 2026–21 Sep 2026 UTC
Maps played
34
Map versions counted separately
Compare with another player

OS over time

Ratings recorded at game start in the replays we have. OS means OpenSkill rating.

First recorded
22.78
Latest recorded
14.65
Change
-8.13
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.5.810.715.620.525.428 Jun 2026, 04:25 UTC · OS 22.7829 Jun 2026, 21:59 UTC · OS 22.2901 Jul 2026, 04:27 UTC · OS 22.1601 Jul 2026, 20:55 UTC · OS 17.5201 Jul 2026, 22:35 UTC · OS 15.7101 Jul 2026, 23:04 UTC · OS 16.1405 Jul 2026, 22:00 UTC · OS 12.0706 Jul 2026, 05:06 UTC · OS 10.2206 Jul 2026, 06:53 UTC · OS 9.2306 Jul 2026, 07:21 UTC · OS 9.2306 Jul 2026, 20:10 UTC · OS 9.2506 Jul 2026, 22:10 UTC · OS 8.3906 Jul 2026, 23:08 UTC · OS 10.6307 Jul 2026, 01:23 UTC · OS 11.1007 Jul 2026, 07:52 UTC · OS 11.6607 Jul 2026, 23:26 UTC · OS 12.5910 Jul 2026, 01:00 UTC · OS 13.5013 Jul 2026, 22:58 UTC · OS 13.7116 Jul 2026, 22:26 UTC · OS 14.4220 Jul 2026, 23:57 UTC · OS 13.1921 Jul 2026, 01:22 UTC · OS 14.5322 Jul 2026, 02:23 UTC · OS 14.4222 Jul 2026, 02:42 UTC · OS 14.4222 Jul 2026, 03:08 UTC · OS 14.4222 Jul 2026, 03:57 UTC · OS 13.7822 Jul 2026, 04:26 UTC · OS 13.2822 Jul 2026, 05:00 UTC · OS 13.2822 Jul 2026, 05:28 UTC · OS 13.8222 Jul 2026, 06:02 UTC · OS 14.3922 Jul 2026, 06:40 UTC · OS 13.9822 Jul 2026, 07:40 UTC · OS 13.7723 Jul 2026, 03:11 UTC · OS 12.8023 Jul 2026, 04:40 UTC · OS 12.3023 Jul 2026, 06:22 UTC · OS 11.3523 Jul 2026, 06:47 UTC · OS 11.3524 Jul 2026, 04:43 UTC · OS 11.1424 Jul 2026, 05:27 UTC · OS 11.1424 Jul 2026, 06:29 UTC · OS 12.0801 Aug 2026, 03:36 UTC · OS 11.3801 Aug 2026, 03:56 UTC · OS 11.3801 Aug 2026, 04:14 UTC · OS 10.6401 Aug 2026, 06:35 UTC · OS 11.0002 Aug 2026, 00:43 UTC · OS 11.5102 Aug 2026, 03:22 UTC · OS 11.0602 Aug 2026, 03:38 UTC · OS 11.7002 Aug 2026, 07:53 UTC · OS 12.6702 Aug 2026, 08:22 UTC · OS 12.6702 Aug 2026, 08:41 UTC · OS 12.6702 Aug 2026, 08:58 UTC · OS 12.5002 Aug 2026, 09:50 UTC · OS 12.6403 Aug 2026, 03:40 UTC · OS 12.4103 Aug 2026, 05:52 UTC · OS 12.5303 Aug 2026, 06:13 UTC · OS 13.0103 Aug 2026, 07:01 UTC · OS 13.1103 Aug 2026, 07:23 UTC · OS 13.1103 Aug 2026, 09:38 UTC · OS 13.8104 Aug 2026, 04:33 UTC · OS 13.7304 Aug 2026, 05:05 UTC · OS 13.7304 Aug 2026, 08:40 UTC · OS 13.9206 Aug 2026, 02:35 UTC · OS 14.4207 Aug 2026, 02:00 UTC · OS 15.6807 Aug 2026, 02:20 UTC · OS 15.1307 Aug 2026, 05:01 UTC · OS 14.6007 Aug 2026, 06:08 UTC · OS 13.5607 Aug 2026, 06:48 UTC · OS 13.1607 Aug 2026, 07:20 UTC · OS 13.1607 Aug 2026, 07:57 UTC · OS 13.3608 Aug 2026, 00:22 UTC · OS 13.1708 Aug 2026, 23:50 UTC · OS 14.5509 Aug 2026, 01:26 UTC · OS 14.7609 Aug 2026, 02:04 UTC · OS 14.7609 Aug 2026, 02:37 UTC · OS 16.1309 Aug 2026, 03:01 UTC · OS 16.1309 Aug 2026, 07:30 UTC · OS 15.1209 Aug 2026, 08:00 UTC · OS 15.1210 Aug 2026, 00:19 UTC · OS 14.8610 Aug 2026, 01:35 UTC · OS 14.4911 Aug 2026, 07:10 UTC · OS 14.3112 Aug 2026, 06:29 UTC · OS 13.4713 Aug 2026, 06:37 UTC · OS 12.8113 Aug 2026, 07:06 UTC · OS 12.8113 Aug 2026, 07:38 UTC · OS 11.9814 Aug 2026, 01:05 UTC · OS 11.9614 Aug 2026, 02:25 UTC · OS 11.5714 Aug 2026, 03:05 UTC · OS 12.3814 Aug 2026, 03:26 UTC · OS 12.3814 Aug 2026, 03:47 UTC · OS 12.4414 Aug 2026, 04:13 UTC · OS 12.4414 Aug 2026, 04:46 UTC · OS 12.8614 Aug 2026, 05:17 UTC · OS 12.7917 Aug 2026, 03:59 UTC · OS 13.6517 Aug 2026, 05:14 UTC · OS 13.9017 Aug 2026, 05:51 UTC · OS 13.9618 Aug 2026, 01:36 UTC · OS 14.3718 Aug 2026, 03:01 UTC · OS 14.1721 Sep 2026, 21:54 UTC · OS 14.6528 Jun21 Sep

21 Sep 2026, 21:54 UTC · OS 14.65

96 recorded ratings · 28 Jun 2026–21 Sep 2026.

Game formats are shown separately.

Playstyle and score by position

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

Habits: 15 Sep to 14 Oct 2026 UTC · Supreme Isthmus v2.1 · human 8v8 · mirrored starts combined. Checked 14 Oct 2026, 17:13 UTC.

Not enough measured games yet in these positions

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

12026-09-17
to 2026-09-23
02026-09-24
to 2026-09-30
02026-10-01
to 2026-10-07
02026-10-08
to 2026-10-14

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 29.6% of selected games.

Selected games: 88 · Games with identified lanes: 26.

36 distinct recorded opponents · Mean opponent OS 15.9 (OS available in 100.0% of identified games).

Beach sea vs Geo sea

7 matched games · 7 distinct opponents · Mean opponent OS 19.1.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

7 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.2,574.7 metal3,495.4 metal100.0%7 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.2,807.8 metal4,120.7 metal100.0%7 paired games
Energy producedTotal energy produced by this player by this time.32,783.2 energy44,674.2 energy100.0%7 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.0.0 damage11.4 damage100.0%7 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.264.3 damage0.0 damage100.0%7 paired games
Units producedTotal units produced by this time, including buildings.25.4 units44.4 units100.0%7 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • AbyssFalcon1 game · 14.3% of games in this matchup · Mean recorded OS 36.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • carrotive1 game · 14.3% of games in this matchup · Mean recorded OS 0.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Icy21 game · 14.3% of games in this matchup · Mean recorded OS 17.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Kaptn1 game · 14.3% of games in this matchup · Mean recorded OS 26.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • PainfullySweet1 game · 14.3% of games in this matchup · Mean recorded OS 18.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • sodacan241 game · 14.3% of games in this matchup · Mean recorded OS 10.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • TurdBuns1 game · 14.3% of games in this matchup · Mean recorded OS 24.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Front (second) vs Shared central front · shared frontline

9 matched games · 18 distinct opponents · Mean opponent OS 15.6.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

9 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,393.4 metal3,973.8 metal100.0%9 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,054.0 metal4,387.6 metal100.0%9 paired games
Energy producedTotal energy produced by this player by this time.47,441.0 energy52,908.4 energy100.0%9 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.4,547.1 damage7,621.0 damage100.0%9 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.6,372.1 damage5,272.0 damage100.0%9 paired games
Units producedTotal units produced by this time, including buildings.51.3 units48.9 units100.0%9 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.1,400.0 metal694.0 metal11.1%1 paired game
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.432.0 metal1,717.5 metal11.1%1 paired game
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.16.0 units8.0 units11.1%1 paired game
  • [1erBH]Aguman131 game · 11.1% of games in this matchup · Mean recorded OS 21.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [AoW]Vritrasura1 game · 11.1% of games in this matchup · Mean recorded OS 28.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • DabbinWizard1 game · 11.1% of games in this matchup · Mean recorded OS 11.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Dudiest1 game · 11.1% of games in this matchup · Mean recorded OS 15.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Ethanol1 game · 11.1% of games in this matchup · Mean recorded OS 11.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ITz_doritowho1 game · 11.1% of games in this matchup · Mean recorded OS 17.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • LoveCommando1 game · 11.1% of games in this matchup · Mean recorded OS 20.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • lululem1 game · 11.1% of games in this matchup · Mean recorded OS 12.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Matt0XFFFF1 game · 11.1% of games in this matchup · Mean recorded OS 7.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • NoobSlayer1 game · 11.1% of games in this matchup · Mean recorded OS 31.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Other1 game · 11.1% of games in this matchup · Mean recorded OS 17.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • SDNzzz9551 game · 11.1% of games in this matchup · Mean recorded OS 9.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • skeetyd1 game · 11.1% of games in this matchup · Mean recorded OS 5.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • slayer381 game · 11.1% of games in this matchup · Mean recorded OS 10.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • SomeMonkey1 game · 11.1% of games in this matchup · Mean recorded OS 17.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • TrishaTakanawa1 game · 11.1% of games in this matchup · Mean recorded OS 6.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • yyyy1 game · 11.1% of games in this matchup · Mean recorded OS 21.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Zenliev1 game · 11.1% of games in this matchup · Mean recorded OS 13.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Front (suicide) vs Shared central front · shared frontline

2 matched games · 4 distinct opponents · Mean opponent OS 24.0.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

2 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.4,146.7 metal3,971.5 metal100.0%2 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,502.0 metal4,402.5 metal100.0%2 paired games
Energy producedTotal energy produced by this player by this time.51,841.6 energy46,107.3 energy100.0%2 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.7,846.0 damage13,362.2 damage100.0%2 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.15,322.7 damage9,804.9 damage100.0%2 paired games
Units producedTotal units produced by this time, including buildings.59.5 units45.0 units100.0%2 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • Chancho1 game · 50.0% of games in this matchup · Mean recorded OS 31.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • JodFour1 game · 50.0% of games in this matchup · Mean recorded OS 20.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Narotic1 game · 50.0% of games in this matchup · Mean recorded OS 23.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Smurph1 game · 50.0% of games in this matchup · Mean recorded OS 20.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Geo sea vs Beach sea

8 matched games · 8 distinct opponents · Mean opponent OS 11.7.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

8 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,366.1 metal3,071.4 metal100.0%8 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.2,782.2 metal3,964.3 metal100.0%8 paired games
Energy producedTotal energy produced by this player by this time.44,070.8 energy43,263.1 energy100.0%8 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.8.6 damage863.0 damage100.0%8 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.128.2 damage308.0 damage100.0%8 paired games
Units producedTotal units produced by this time, including buildings.28.8 units38.1 units100.0%8 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • AshTJH1 game · 12.5% of games in this matchup · Mean recorded OS 15.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BlinD1 game · 12.5% of games in this matchup · Mean recorded OS 11.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BobTheSpider1 game · 12.5% of games in this matchup · Mean recorded OS 8.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Damiak1 game · 12.5% of games in this matchup · Mean recorded OS 11.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Kier47PL1 game · 12.5% of games in this matchup · Mean recorded OS 12.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • SahenSah1 game · 12.5% of games in this matchup · Mean recorded OS 10.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • sodacan241 game · 12.5% of games in this matchup · Mean recorded OS 11.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • szzr1 game · 12.5% of games in this matchup · Mean recorded OS 12.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Why some selected games have no identified lane:

  • Starting layout not verified: 4 games.
  • No individual lane assigned for this position: 57 games.
  • Starting-position records unavailable: 1 game.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Ask about this player

Open a prepared question for Supreme Isthmus v2.1, then adjust the map, position, game version or reference rating.

About these results

Included: 130 published games lasting at least five minutes, linked to account 513947. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 14 Oct 2026, 09:22 UTC; this summary prepared 14 Oct 2026, 09:56 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.