Replay data updated 14 Oct 2026, 08:05 UTC · Daily update starts 01:00 UTC (03:00 Stockholm time)

Data updated 14 Oct, 08:05 UTC

Daily update starts 01:00 UTC (03:00 Stockholm time). Replay collection continues while the update is prepared.

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robust_r

Account 452859 · Published replay history across maps and positions.

Latest recorded OS
30.4
16 Jul 2026 · Large teams · 16 players
Recorded games
90
28 Jun 2026–16 Jul 2026 UTC
Maps played
1
Map versions counted separately
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OS over time

Ratings recorded at game start in the replays we have. OS means OpenSkill rating.

Large teams · 16 players

First recorded
27.40
Latest recorded
30.42
Change
+3.02
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.25.327.128.930.732.528 Jun 2026, 12:01 UTC · OS 27.4028 Jun 2026, 12:42 UTC · OS 27.4028 Jun 2026, 12:52 UTC · OS 27.4028 Jun 2026, 21:24 UTC · OS 26.8228 Jun 2026, 21:46 UTC · OS 26.8228 Jun 2026, 22:03 UTC · OS 26.8229 Jun 2026, 15:59 UTC · OS 27.3529 Jun 2026, 16:21 UTC · OS 27.0129 Jun 2026, 20:34 UTC · OS 26.9229 Jun 2026, 20:52 UTC · OS 26.9230 Jun 2026, 10:09 UTC · OS 26.8930 Jun 2026, 15:14 UTC · OS 27.0230 Jun 2026, 15:37 UTC · OS 27.0230 Jun 2026, 16:35 UTC · OS 27.0201 Jul 2026, 11:10 UTC · OS 26.6801 Jul 2026, 11:36 UTC · OS 26.6801 Jul 2026, 12:08 UTC · OS 26.7401 Jul 2026, 19:09 UTC · OS 26.4101 Jul 2026, 20:08 UTC · OS 26.6702 Jul 2026, 17:21 UTC · OS 27.3502 Jul 2026, 17:40 UTC · OS 27.3502 Jul 2026, 21:11 UTC · OS 26.8202 Jul 2026, 21:33 UTC · OS 26.8203 Jul 2026, 15:46 UTC · OS 26.2903 Jul 2026, 16:24 UTC · OS 26.2903 Jul 2026, 20:14 UTC · OS 26.3404 Jul 2026, 18:06 UTC · OS 27.0604 Jul 2026, 18:31 UTC · OS 27.0604 Jul 2026, 19:01 UTC · OS 27.0607 Jul 2026, 13:17 UTC · OS 27.5707 Jul 2026, 13:46 UTC · OS 27.5707 Jul 2026, 14:49 UTC · OS 27.5707 Jul 2026, 16:59 UTC · OS 27.5707 Jul 2026, 19:21 UTC · OS 27.8407 Jul 2026, 19:34 UTC · OS 27.8407 Jul 2026, 21:02 UTC · OS 27.8407 Jul 2026, 21:23 UTC · OS 27.3907 Jul 2026, 21:39 UTC · OS 27.3908 Jul 2026, 10:30 UTC · OS 26.8108 Jul 2026, 11:23 UTC · OS 26.8108 Jul 2026, 12:44 UTC · OS 27.1208 Jul 2026, 13:17 UTC · OS 26.6208 Jul 2026, 13:37 UTC · OS 26.6208 Jul 2026, 16:57 UTC · OS 27.1608 Jul 2026, 17:26 UTC · OS 27.1608 Jul 2026, 17:50 UTC · OS 27.1608 Jul 2026, 19:37 UTC · OS 27.0009 Jul 2026, 21:57 UTC · OS 27.2310 Jul 2026, 10:30 UTC · OS 27.7510 Jul 2026, 14:50 UTC · OS 28.3510 Jul 2026, 15:05 UTC · OS 28.3511 Jul 2026, 11:45 UTC · OS 28.3411 Jul 2026, 13:17 UTC · OS 28.3411 Jul 2026, 13:29 UTC · OS 28.3411 Jul 2026, 13:42 UTC · OS 28.3411 Jul 2026, 17:34 UTC · OS 27.7711 Jul 2026, 18:36 UTC · OS 27.7711 Jul 2026, 19:23 UTC · OS 27.9711 Jul 2026, 20:41 UTC · OS 28.2911 Jul 2026, 20:52 UTC · OS 28.2911 Jul 2026, 21:16 UTC · OS 28.2912 Jul 2026, 08:18 UTC · OS 28.4712 Jul 2026, 08:37 UTC · OS 28.4712 Jul 2026, 14:50 UTC · OS 29.3312 Jul 2026, 15:05 UTC · OS 29.3312 Jul 2026, 19:33 UTC · OS 29.9412 Jul 2026, 19:59 UTC · OS 30.2412 Jul 2026, 20:22 UTC · OS 30.2413 Jul 2026, 10:09 UTC · OS 30.2713 Jul 2026, 10:31 UTC · OS 30.2713 Jul 2026, 15:44 UTC · OS 30.0213 Jul 2026, 19:40 UTC · OS 29.7714 Jul 2026, 14:34 UTC · OS 30.1914 Jul 2026, 14:43 UTC · OS 30.1914 Jul 2026, 15:03 UTC · OS 30.1914 Jul 2026, 15:23 UTC · OS 30.1914 Jul 2026, 16:51 UTC · OS 31.2814 Jul 2026, 20:51 UTC · OS 31.5514 Jul 2026, 21:07 UTC · OS 31.5514 Jul 2026, 21:26 UTC · OS 31.5514 Jul 2026, 22:11 UTC · OS 31.5515 Jul 2026, 14:10 UTC · OS 31.5915 Jul 2026, 15:47 UTC · OS 31.3715 Jul 2026, 16:07 UTC · OS 31.3715 Jul 2026, 21:47 UTC · OS 30.4715 Jul 2026, 22:19 UTC · OS 30.4716 Jul 2026, 20:01 UTC · OS 30.4216 Jul 2026, 21:05 UTC · OS 30.4216 Jul 2026, 21:18 UTC · OS 30.4216 Jul 2026, 21:41 UTC · OS 30.4228 Jun16 Jul

16 Jul 2026, 21:41 UTC · OS 30.42

90 recorded ratings · 28 Jun 2026–16 Jul 2026.

Playstyle and score by position

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

No habits to show yet. Habits come from Supreme Isthmus v2.1 human 8v8 games between 15 Sep and 14 Oct 2026 (UTC), with at least 10 measured games in a position. This player has none in that period.

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

02026-09-17
to 2026-09-23
02026-09-24
to 2026-09-30
02026-10-01
to 2026-10-07
02026-10-08
to 2026-10-14

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 45.6% of selected games.

Selected games: 90 · Games with identified lanes: 41.

65 distinct recorded opponents · Mean opponent OS 24.6 (OS available in 100.0% of identified games).

Beach sea vs Geo sea

3 matched games · 3 distinct opponents · Mean opponent OS 19.2.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

3 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,802.0 metal2,969.8 metal100.0%3 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,543.4 metal3,274.5 metal100.0%3 paired games
Energy producedTotal energy produced by this player by this time.27,756.9 energy35,053.0 energy100.0%3 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.1,769.9 damage680.8 damage100.0%3 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.689.8 damage1,719.5 damage100.0%3 paired games
Units producedTotal units produced by this time, including buildings.36.3 units33.3 units100.0%3 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • Charlie211 game · 33.3% of games in this matchup · Mean recorded OS 13.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • kabab1 game · 33.3% of games in this matchup · Mean recorded OS 21.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • misty8781 game · 33.3% of games in this matchup · Mean recorded OS 22.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Front (second) vs Shared central front · shared frontline

8 matched games · 15 distinct opponents · Mean opponent OS 31.6.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

8 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,922.8 metal3,552.5 metal100.0%8 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,563.0 metal3,963.0 metal100.0%8 paired games
Energy producedTotal energy produced by this player by this time.49,801.3 energy46,855.8 energy100.0%8 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.5,593.8 damage10,808.2 damage100.0%8 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.8,030.9 damage9,671.9 damage100.0%8 paired games
Units producedTotal units produced by this time, including buildings.46.0 units39.1 units100.0%8 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • PRO_Rerory2 games · 25.0% of games in this matchup · Mean recorded OS 49.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • _Trixtreous_1 game · 12.5% of games in this matchup · Mean recorded OS 34.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • AirOrLose1 game · 12.5% of games in this matchup · Mean recorded OS 16.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • AndaPanda1 game · 12.5% of games in this matchup · Mean recorded OS 42.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Godmother131 game · 12.5% of games in this matchup · Mean recorded OS 38.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • GrandDuke1 game · 12.5% of games in this matchup · Mean recorded OS 33.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • HolyganaBanana1 game · 12.5% of games in this matchup · Mean recorded OS 27.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • IDNeon1 game · 12.5% of games in this matchup · Mean recorded OS 22.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • itsYeti1 game · 12.5% of games in this matchup · Mean recorded OS 27.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Jonjo_131 game · 12.5% of games in this matchup · Mean recorded OS 29.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • mantorok1011 game · 12.5% of games in this matchup · Mean recorded OS 19.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • realisticjo1 game · 12.5% of games in this matchup · Mean recorded OS 30.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • techmind1 game · 12.5% of games in this matchup · Mean recorded OS 24.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Weebaro1 game · 12.5% of games in this matchup · Mean recorded OS 27.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • zeus_on_god1 game · 12.5% of games in this matchup · Mean recorded OS 31.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Front (suicide) vs Shared central front · shared frontline

22 matched games · 41 distinct opponents · Mean opponent OS 24.2.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

22 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.4,633.6 metal3,252.5 metal100.0%22 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,685.1 metal3,859.0 metal100.0%22 paired games
Energy producedTotal energy produced by this player by this time.56,367.2 energy44,638.7 energy100.0%22 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.14,949.8 damage10,779.5 damage100.0%22 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.14,390.0 damage12,148.9 damage100.0%22 paired games
Units producedTotal units produced by this time, including buildings.42.7 units40.1 units100.0%22 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • FeelinJolly2 games · 9.1% of games in this matchup · Mean recorded OS 19.7Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Ravenheart2 games · 9.1% of games in this matchup · Mean recorded OS 29.8Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Stefan11562 games · 9.1% of games in this matchup · Mean recorded OS 28.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • 3xcentric1 game · 4.5% of games in this matchup · Mean recorded OS 19.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Adeus1 game · 4.5% of games in this matchup · Mean recorded OS 33.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • AndaPanda1 game · 4.5% of games in this matchup · Mean recorded OS 42.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ARCanea1 game · 4.5% of games in this matchup · Mean recorded OS 17.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Aruanthein1 game · 4.5% of games in this matchup · Mean recorded OS 17.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Bazdah1 game · 4.5% of games in this matchup · Mean recorded OS 19.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Bishtou1 game · 4.5% of games in this matchup · Mean recorded OS 24.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Boomer911 game · 4.5% of games in this matchup · Mean recorded OS 13.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Born2Die1 game · 4.5% of games in this matchup · Mean recorded OS 32.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • DaCat1 game · 4.5% of games in this matchup · Mean recorded OS 25.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • DIVIFILIUS1 game · 4.5% of games in this matchup · Mean recorded OS 16.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • DragonDev1 game · 4.5% of games in this matchup · Mean recorded OS 17.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Dyingsolarsystem1 game · 4.5% of games in this matchup · Mean recorded OS 27.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Golgren1 game · 4.5% of games in this matchup · Mean recorded OS 23.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • haaven1 game · 4.5% of games in this matchup · Mean recorded OS 42.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • HandOfGod1 game · 4.5% of games in this matchup · Mean recorded OS 13.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Heavendrake1 game · 4.5% of games in this matchup · Mean recorded OS 16.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Showing 20 of 41 recorded opponents.

Geo sea vs Beach sea

8 matched games · 7 distinct opponents · Mean opponent OS 21.0.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

8 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,634.2 metal3,168.3 metal100.0%8 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,323.8 metal3,724.3 metal100.0%8 paired games
Energy producedTotal energy produced by this player by this time.43,142.8 energy37,054.1 energy100.0%8 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.339.0 damage905.7 damage100.0%8 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.455.6 damage761.1 damage100.0%8 paired games
Units producedTotal units produced by this time, including buildings.44.5 units32.2 units100.0%8 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • Airinstinct2 games · 25.0% of games in this matchup · Mean recorded OS 24.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [Crd]DeAnthony1 game · 12.5% of games in this matchup · Mean recorded OS 10.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [PotatoBar]Lumin8r1 game · 12.5% of games in this matchup · Mean recorded OS 27.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • croobylooby1 game · 12.5% of games in this matchup · Mean recorded OS 14.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • KRAKN1 game · 12.5% of games in this matchup · Mean recorded OS 32.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Serenity11 game · 12.5% of games in this matchup · Mean recorded OS 12.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • WalterBogus1 game · 12.5% of games in this matchup · Mean recorded OS 21.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Why some selected games have no identified lane:

  • Starting layout not verified: 1 game.
  • No individual lane assigned for this position: 45 games.
  • Starting-position records unavailable: 3 games.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Ask about this player

Open a prepared question for Supreme Isthmus v2.1, then adjust the map, position, game version or reference rating.

About these results

Included: 90 published games lasting at least five minutes, linked to account 452859. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 14 Oct 2026, 09:22 UTC; this summary prepared 14 Oct 2026, 09:56 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.