Replay data updated 14 Oct 2026, 08:05 UTC · Daily update starts 01:00 UTC (03:00 Stockholm time)

Data updated 14 Oct, 08:05 UTC

Daily update starts 01:00 UTC (03:00 Stockholm time). Replay collection continues while the update is prepared.

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AndaPanda

Account 180194 · Published replay history across maps and positions.

Latest recorded OS
41.3
29 Sep 2026 · Large teams · 16 players
Recorded games
81
28 Jun 2026–29 Sep 2026 UTC
Maps played
16
Map versions counted separately
Compare with another player

OS over time

Ratings recorded at game start in the replays we have. OS means OpenSkill rating.

First recorded
37.82
Latest recorded
41.34
Change
+3.52
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.36.838.740.742.744.728 Jun 2026, 11:21 UTC · OS 37.8228 Jun 2026, 11:52 UTC · OS 37.8230 Jun 2026, 12:41 UTC · OS 38.0402 Jul 2026, 13:23 UTC · OS 38.0003 Jul 2026, 12:36 UTC · OS 38.9003 Jul 2026, 13:53 UTC · OS 38.9003 Jul 2026, 14:25 UTC · OS 38.9004 Jul 2026, 11:05 UTC · OS 39.7304 Jul 2026, 12:29 UTC · OS 39.7304 Jul 2026, 12:53 UTC · OS 39.7304 Jul 2026, 13:20 UTC · OS 39.7304 Jul 2026, 13:38 UTC · OS 39.7304 Jul 2026, 14:37 UTC · OS 39.1704 Jul 2026, 15:02 UTC · OS 39.1704 Jul 2026, 23:56 UTC · OS 40.4305 Jul 2026, 00:14 UTC · OS 40.4305 Jul 2026, 00:32 UTC · OS 40.4305 Jul 2026, 01:41 UTC · OS 40.4305 Jul 2026, 02:05 UTC · OS 40.4305 Jul 2026, 02:29 UTC · OS 40.4305 Jul 2026, 02:58 UTC · OS 40.4305 Jul 2026, 03:10 UTC · OS 40.4305 Jul 2026, 10:49 UTC · OS 41.9705 Jul 2026, 11:52 UTC · OS 41.8207 Jul 2026, 13:19 UTC · OS 41.5207 Jul 2026, 14:36 UTC · OS 41.5207 Jul 2026, 14:59 UTC · OS 41.5207 Jul 2026, 15:16 UTC · OS 41.5207 Jul 2026, 15:42 UTC · OS 41.5207 Jul 2026, 16:00 UTC · OS 41.5207 Jul 2026, 18:07 UTC · OS 41.5207 Jul 2026, 18:22 UTC · OS 41.5208 Jul 2026, 02:01 UTC · OS 42.9608 Jul 2026, 02:34 UTC · OS 42.7208 Jul 2026, 02:59 UTC · OS 42.7208 Jul 2026, 04:30 UTC · OS 43.3408 Jul 2026, 13:52 UTC · OS 43.6308 Jul 2026, 15:05 UTC · OS 43.6308 Jul 2026, 15:45 UTC · OS 43.6308 Jul 2026, 16:07 UTC · OS 43.6308 Jul 2026, 16:21 UTC · OS 43.6308 Jul 2026, 16:45 UTC · OS 43.6308 Jul 2026, 17:05 UTC · OS 43.6308 Jul 2026, 17:26 UTC · OS 43.6308 Jul 2026, 17:50 UTC · OS 43.6308 Jul 2026, 18:14 UTC · OS 43.6308 Jul 2026, 18:32 UTC · OS 43.6310 Jul 2026, 00:42 UTC · OS 42.4210 Jul 2026, 01:03 UTC · OS 42.4210 Jul 2026, 01:12 UTC · OS 42.4210 Jul 2026, 09:50 UTC · OS 42.3010 Jul 2026, 10:30 UTC · OS 42.3010 Jul 2026, 14:18 UTC · OS 42.3010 Jul 2026, 14:50 UTC · OS 42.3010 Jul 2026, 15:05 UTC · OS 42.3011 Jul 2026, 13:17 UTC · OS 41.7611 Jul 2026, 13:29 UTC · OS 41.7611 Jul 2026, 13:42 UTC · OS 42.1611 Jul 2026, 13:56 UTC · OS 42.1617 Jul 2026, 14:58 UTC · OS 41.6825 Jul 2026, 00:09 UTC · OS 41.9125 Jul 2026, 00:42 UTC · OS 41.6825 Jul 2026, 00:54 UTC · OS 41.6825 Jul 2026, 01:12 UTC · OS 41.6829 Jul 2026, 12:18 UTC · OS 40.3008 Aug 2026, 13:47 UTC · OS 41.3108 Aug 2026, 14:08 UTC · OS 41.3129 Sep 2026, 06:24 UTC · OS 41.3428 Jun29 Sep

29 Sep 2026, 06:24 UTC · OS 41.34

68 recorded ratings · 28 Jun 2026–29 Sep 2026.

Game formats are shown separately.

Playstyle and score by position

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

No habits to show yet. Habits come from Supreme Isthmus v2.1 human 8v8 games between 15 Sep and 14 Oct 2026 (UTC), with at least 10 measured games in a position. This player has none in that period.

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

02026-09-17
to 2026-09-23
12026-09-24
to 2026-09-30
02026-10-01
to 2026-10-07
02026-10-08
to 2026-10-14

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 45.5% of selected games.

Selected games: 66 · Games with identified lanes: 30.

40 distinct recorded opponents · Mean opponent OS 32.7 (OS available in 100.0% of identified games).

Front (suicide) vs Shared central front · shared frontline

15 matched games · 28 distinct opponents · Mean opponent OS 36.2.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

15 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,716.0 metal3,800.8 metal100.0%15 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,567.9 metal4,303.0 metal100.0%15 paired games
Energy producedTotal energy produced by this player by this time.42,869.2 energy46,234.5 energy100.0%15 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.16,673.1 damage12,479.8 damage100.0%15 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.15,130.7 damage13,194.6 damage100.0%15 paired games
Units producedTotal units produced by this time, including buildings.44.7 units43.0 units100.0%15 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • [APM]Sanae_Kochiya2 games · 13.3% of games in this matchup · Mean recorded OS 56.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • robust_r2 games · 13.3% of games in this matchup · Mean recorded OS 28.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [AoW]Vritrasura1 game · 6.7% of games in this matchup · Mean recorded OS 22.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [Fx]DoodVanDaag1 game · 6.7% of games in this matchup · Mean recorded OS 33.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • _Hawkey_1 game · 6.7% of games in this matchup · Mean recorded OS 59.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Admiral_EU1 game · 6.7% of games in this matchup · Mean recorded OS 24.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Cane_Sama1 game · 6.7% of games in this matchup · Mean recorded OS 35.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • DouglasBacon1 game · 6.7% of games in this matchup · Mean recorded OS 25.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • F3NRIR1 game · 6.7% of games in this matchup · Mean recorded OS 23.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Hummell1 game · 6.7% of games in this matchup · Mean recorded OS 42.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Immort1 game · 6.7% of games in this matchup · Mean recorded OS 56.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • MANGOKLIPPIESMENTAL1 game · 6.7% of games in this matchup · Mean recorded OS 34.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • MDam1 game · 6.7% of games in this matchup · Mean recorded OS 17.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • mnt1 game · 6.7% of games in this matchup · Mean recorded OS 29.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Nutzz1 game · 6.7% of games in this matchup · Mean recorded OS 36.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • PixelPeeker1 game · 6.7% of games in this matchup · Mean recorded OS 42.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • PongoPygmaeus1 game · 6.7% of games in this matchup · Mean recorded OS 31.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • PrepareUrAfus1 game · 6.7% of games in this matchup · Mean recorded OS 37.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • PRO_Rerory1 game · 6.7% of games in this matchup · Mean recorded OS 49.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • RAM_Ricardo1 game · 6.7% of games in this matchup · Mean recorded OS 42.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Showing 20 of 28 recorded opponents.

Geo sea vs Beach sea

15 matched games · 14 distinct opponents · Mean opponent OS 29.3.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

15 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,748.1 metal3,498.6 metal100.0%15 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,778.5 metal4,010.2 metal100.0%15 paired games
Energy producedTotal energy produced by this player by this time.46,938.0 energy36,829.7 energy100.0%15 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.1,142.5 damage1,046.7 damage100.0%15 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.840.3 damage1,451.8 damage100.0%15 paired games
Units producedTotal units produced by this time, including buildings.39.3 units33.1 units100.0%15 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • Adeus2 games · 13.3% of games in this matchup · Mean recorded OS 33.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • CommanderNight1 game · 6.7% of games in this matchup · Mean recorded OS 30.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Kcorp1 game · 6.7% of games in this matchup · Mean recorded OS 41.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • lukasgabriel331 game · 6.7% of games in this matchup · Mean recorded OS 17.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Misakusi1 game · 6.7% of games in this matchup · Mean recorded OS 15.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • PrepareUrAfus1 game · 6.7% of games in this matchup · Mean recorded OS 38.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • PRO_HYDRA1 game · 6.7% of games in this matchup · Mean recorded OS 56.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • sirniho1 game · 6.7% of games in this matchup · Mean recorded OS 37.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Spreukenindekeuken1 game · 6.7% of games in this matchup · Mean recorded OS 37.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Tasty421 game · 6.7% of games in this matchup · Mean recorded OS 17.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • The_Poopnut1 game · 6.7% of games in this matchup · Mean recorded OS 22.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • TimeArtificer1 game · 6.7% of games in this matchup · Mean recorded OS 19.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Vaticineur1 game · 6.7% of games in this matchup · Mean recorded OS 20.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Xipoid1 game · 6.7% of games in this matchup · Mean recorded OS 16.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Why some selected games have no identified lane:

  • No individual lane assigned for this position: 35 games.
  • Starting-position records unavailable: 1 game.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Ask about this player

Open a prepared question for Supreme Isthmus v2.1, then adjust the map, position, game version or reference rating.

About these results

Included: 81 published games lasting at least five minutes, linked to account 180194. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 14 Oct 2026, 09:22 UTC; this summary prepared 14 Oct 2026, 09:56 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.