Replay data published 9 Oct 2026, 06:28 · Daily update starts 03:00 Stockholm time

Overall rankings

Results-based · early model

Match results, weighted by opponents’ recorded OS and adjusted for teammate strength. All maps, one leaderboard per game format.

14,348 games · 11,256 players · 130 maps · 2026-08-30–2026-10-09 UTC
Games lasting 5 minutes or longer. Updated 2026-10-09 06:43 UTC.

RankPlayerRatingGamesWin rate
451PorcyPieAvg enemy OS 31.31,221.4110451.9%
452HansPeterAvg enemy OS 24.61,220.972763.0%
453Fidel_CashflowAvg enemy OS 20.4Provisional · fewer than 10 games1,220.65683.3%
454DominoForeverAvg enemy OS 33.31,220.411968.4%
455congxin321Avg enemy OS 28.61,220.084955.1%
456GeneralPanicAvg enemy OS 25.4Provisional · fewer than 10 games1,220.034100.0%
457ImoNoBalanceAvg enemy OS 34.01,219.828744.8%
458RamboOAvg enemy OS 35.31,219.771457.1%
459WildesPony8Avg enemy OS 24.51,219.387256.9%
460RisottoAlDentedAvg enemy OS 30.1 · 175/177 games1,219.0917750.3%
461_X_Avg enemy OS 34.01,218.7447942.0%
4621MoreFusionAvg enemy OS 24.7Provisional · fewer than 10 games1,218.68683.3%
463AtlasfailedAvg enemy OS 23.01,218.355152.9%
464HALF_DALLAH_HABITAvg enemy OS 33.31,218.2210955.0%
465LuikiedookAvg enemy OS 25.41,218.034854.2%
466[Bats]ComGobblerAvg enemy OS 26.21,217.4611254.5%
467lenwoodAvg enemy OS 17.81,217.421968.4%
468samthesamuariAvg enemy OS 20.4Provisional · fewer than 10 games1,217.17580.0%
469BotnetAvg enemy OS 26.41,216.448153.1%
470SamosaStanAvg enemy OS 22.01,216.292065.0%
471[NWP]Bertus9912Avg enemy OS 23.41,216.272857.1%
472ITz_HowGoodAvg enemy OS 24.71,216.131070.0%
473BigRowanAvg enemy OS 23.61,216.042958.6%
474botswillenduAvg enemy OS 15.8Provisional · fewer than 10 games1,215.25887.5%
475AsrathiAvg enemy OS 33.11,214.911346.2%
476BenzWillEsAvg enemy OS 20.51,214.871464.3%
477gy0h6yAvg enemy OS 25.01,214.808555.3%
478Skunkworks23Avg enemy OS 23.61,214.511963.2%
479[ADS]KackbarrenAvg enemy OS 27.51,214.382250.0%
480GracefulAvg enemy OS 31.41,213.8611051.8%
481[Grump]MelkronAvg enemy OS 20.61,213.841764.7%
482PichinoAvg enemy OS 21.31,213.341266.7%
483AntongYouAvg enemy OS 16.91,212.781573.3%
484NobleHansAvg enemy OS 21.51,212.718664.0%
485[Crd]EnderIDsAvg enemy OS 21.61,212.382958.6%
486[DmE]CobaltAvg enemy OS 27.21,212.293043.3%
486titus42Avg enemy OS 20.0Provisional · fewer than 10 games1,212.29683.3%
488quetxAvg enemy OS 33.41,212.096150.8%
489[LA]nibaro1Avg enemy OS 31.41,212.001560.0%
490[TT]CyracsAvg enemy OS 23.51,211.951172.7%
491RustoxAvg enemy OS 19.91,211.311172.7%
492[APM]ZenMonk[Vdb]Avg enemy OS 28.01,210.803855.3%
493MistsOfTimeAvg enemy OS 27.91,210.681560.0%
494DrLeetClownAvg enemy OS 13.31,210.491580.0%
495TriacAvg enemy OS 20.71,210.416465.6%
496hihimikAvg enemy OS 35.91,210.099252.2%
497RAM_RicardoAvg enemy OS 31.01,210.067944.3%
498FluffyJamesAvg enemy OS 19.41,209.181662.5%
499maddogg411Avg enemy OS 23.51,209.121172.7%
500CeruleanManAvg enemy OS 18.4Provisional · fewer than 10 games1,208.974100.0%
How the rankings work

Each completed game contributes one result. Enemy OS is a direct difficulty input: beating stronger opponents raises the rating more, and losing to them reduces it less. The other allied players’ OS offsets the difficulty, so strong teammates do not provide a free bonus. We use OS recorded in each replay, not today’s ratings. Free-for-all games use the recorded winning team.

Your own OS is not copied into your rating. Everyone starts from the same neutral estimate (1,000). Limited evidence keeps estimates closer to that starting point. Players with fewer than 10 games are marked provisional but remain ranked. There is no OS cutoff or starting-position requirement, and short games from 5:00 onward count equally with longer games.

The rating describes results against recorded opposition, not individual decisions or contribution. Average enemy OS uses games with complete enemy ratings; if a context rating is missing, the model uses a neutral estimate of 25 OS and still counts the game. Regular teammates and disconnected groups can be difficult to distinguish. It has not been validated as a reliable predictor of future wins. Ratings across different formats should not be compared. The existing position rankings use their separate contribution model.

Across all formats, 8 games cannot be scored because their roster or result is incomplete or inconsistent. They are not treated as losses.