Replay data updated 14 Oct 2026, 08:05 UTC · Daily update starts 01:00 UTC (03:00 Stockholm time)

Data updated 14 Oct, 08:05 UTC

Daily update starts 01:00 UTC (03:00 Stockholm time). Replay collection continues while the update is prepared.

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SlighT

Account 57896 · Published replay history across maps and positions.

Latest recorded OS
24.2
12 Oct 2026 · Large teams · 16 players
Recorded games
68
27 Jul 2026–12 Oct 2026 UTC
Maps played
1
Map versions counted separately
Compare with another player

OS over time

Ratings recorded at game start in the replays we have. OS means OpenSkill rating.

Large teams · 16 players

First recorded
21.48
Latest recorded
24.17
Change
+2.69
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.20.322.524.827.029.327 Jul 2026, 20:13 UTC · OS 21.4827 Jul 2026, 20:35 UTC · OS 21.4827 Jul 2026, 21:07 UTC · OS 21.4827 Jul 2026, 21:20 UTC · OS 21.4827 Jul 2026, 22:35 UTC · OS 21.4827 Jul 2026, 22:55 UTC · OS 21.4827 Jul 2026, 23:10 UTC · OS 21.4831 Jul 2026, 02:00 UTC · OS 24.1031 Jul 2026, 02:32 UTC · OS 24.1031 Jul 2026, 03:03 UTC · OS 24.1002 Aug 2026, 20:06 UTC · OS 25.1902 Aug 2026, 20:37 UTC · OS 25.1904 Aug 2026, 02:29 UTC · OS 24.8105 Aug 2026, 22:28 UTC · OS 27.3605 Aug 2026, 22:50 UTC · OS 27.3605 Aug 2026, 23:19 UTC · OS 27.3606 Aug 2026, 21:53 UTC · OS 28.0706 Aug 2026, 22:08 UTC · OS 27.5406 Aug 2026, 22:36 UTC · OS 27.5407 Aug 2026, 02:11 UTC · OS 27.5207 Aug 2026, 02:28 UTC · OS 27.5208 Aug 2026, 20:43 UTC · OS 27.0108 Aug 2026, 21:00 UTC · OS 27.0108 Aug 2026, 21:17 UTC · OS 27.0108 Aug 2026, 21:38 UTC · OS 27.0108 Aug 2026, 22:10 UTC · OS 27.0108 Aug 2026, 22:36 UTC · OS 27.0108 Aug 2026, 23:19 UTC · OS 27.0108 Aug 2026, 23:40 UTC · OS 27.0109 Aug 2026, 01:49 UTC · OS 26.7909 Aug 2026, 02:25 UTC · OS 26.7909 Aug 2026, 04:37 UTC · OS 27.6109 Aug 2026, 05:02 UTC · OS 27.6109 Aug 2026, 05:30 UTC · OS 27.6114 Aug 2026, 00:57 UTC · OS 26.8914 Aug 2026, 01:32 UTC · OS 26.8914 Aug 2026, 02:04 UTC · OS 26.8914 Aug 2026, 02:45 UTC · OS 27.3615 Aug 2026, 16:06 UTC · OS 26.9015 Aug 2026, 16:20 UTC · OS 26.9015 Aug 2026, 16:47 UTC · OS 26.9015 Aug 2026, 17:08 UTC · OS 26.9015 Aug 2026, 17:29 UTC · OS 26.9015 Aug 2026, 21:59 UTC · OS 24.5415 Aug 2026, 22:32 UTC · OS 24.5415 Aug 2026, 22:45 UTC · OS 24.5416 Aug 2026, 00:09 UTC · OS 25.7916 Aug 2026, 00:28 UTC · OS 25.7916 Aug 2026, 04:53 UTC · OS 24.6317 Aug 2026, 02:10 UTC · OS 24.1918 Aug 2026, 02:19 UTC · OS 24.5719 Aug 2026, 23:18 UTC · OS 24.8919 Aug 2026, 23:39 UTC · OS 24.8920 Aug 2026, 00:11 UTC · OS 24.8920 Aug 2026, 00:33 UTC · OS 24.8920 Aug 2026, 01:48 UTC · OS 24.8922 Aug 2026, 16:57 UTC · OS 24.8722 Aug 2026, 17:28 UTC · OS 24.8722 Aug 2026, 17:56 UTC · OS 24.8722 Aug 2026, 18:08 UTC · OS 24.8722 Aug 2026, 18:34 UTC · OS 24.8722 Aug 2026, 18:59 UTC · OS 24.8722 Aug 2026, 19:27 UTC · OS 24.8723 Aug 2026, 02:10 UTC · OS 23.6823 Aug 2026, 19:36 UTC · OS 24.4226 Aug 2026, 01:11 UTC · OS 23.7426 Aug 2026, 01:36 UTC · OS 23.7412 Oct 2026, 03:28 UTC · OS 24.1727 Jul12 Oct

12 Oct 2026, 03:28 UTC · OS 24.17

68 recorded ratings · 27 Jul 2026–12 Oct 2026.

Playstyle and score by position

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

Habits: 15 Sep to 14 Oct 2026 UTC · Supreme Isthmus v2.1 · human 8v8 · mirrored starts combined. Checked 14 Oct 2026, 16:12 UTC.

Not enough measured games yet in these positions

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

02026-09-17
to 2026-09-23
02026-09-24
to 2026-09-30
02026-10-01
to 2026-10-07
12026-10-08
to 2026-10-14

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 51.5% of selected games.

Selected games: 68 · Games with identified lanes: 35.

43 distinct recorded opponents · Mean opponent OS 34.7 (OS available in 100.0% of identified games).

Beach sea vs Geo sea

17 matched games · 16 distinct opponents · Mean opponent OS 32.1.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

17 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,483.9 metal3,895.7 metal100.0%17 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,177.8 metal4,717.9 metal100.0%17 paired games
Energy producedTotal energy produced by this player by this time.33,007.4 energy49,674.5 energy100.0%17 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.752.1 damage1,587.7 damage100.0%17 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.1,752.4 damage762.3 damage100.0%17 paired games
Units producedTotal units produced by this time, including buildings.33.8 units40.8 units100.0%17 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.561.0 metal119.0 metal23.5%4 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.176.0 metal440.8 metal23.5%4 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.0.5 units0.8 units23.5%4 paired games
  • CentientWaffle2 games · 11.8% of games in this matchup · Mean recorded OS 34.2Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Amrissa1 game · 5.9% of games in this matchup · Mean recorded OS 28.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • blazeitken1 game · 5.9% of games in this matchup · Mean recorded OS 29.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Blover1 game · 5.9% of games in this matchup · Mean recorded OS 36.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • CowFu1 game · 5.9% of games in this matchup · Mean recorded OS 23.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Damsko1 game · 5.9% of games in this matchup · Mean recorded OS 39.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • haaven1 game · 5.9% of games in this matchup · Mean recorded OS 43.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Harryplotter1 game · 5.9% of games in this matchup · Mean recorded OS 37.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • hoze1 game · 5.9% of games in this matchup · Mean recorded OS 29.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Kcorp1 game · 5.9% of games in this matchup · Mean recorded OS 43.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Kindling1 game · 5.9% of games in this matchup · Mean recorded OS 25.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • MrxZat1 game · 5.9% of games in this matchup · Mean recorded OS 24.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ReduceReclaimRez1 game · 5.9% of games in this matchup · Mean recorded OS 25.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • SauceDispenser1 game · 5.9% of games in this matchup · Mean recorded OS 34.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • seryozha1 game · 5.9% of games in this matchup · Mean recorded OS 25.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • zimt1 game · 5.9% of games in this matchup · Mean recorded OS 31.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Front (second) vs Shared central front · shared frontline

9 matched games · 16 distinct opponents · Mean opponent OS 34.7.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

9 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,369.6 metal4,219.3 metal100.0%9 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,110.4 metal4,745.6 metal100.0%9 paired games
Energy producedTotal energy produced by this player by this time.49,826.3 energy50,802.6 energy100.0%9 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.7,131.7 damage13,148.6 damage100.0%9 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.7,688.2 damage10,378.1 damage100.0%9 paired games
Units producedTotal units produced by this time, including buildings.38.9 units50.3 units100.0%9 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.647.6 metal1,051.9 metal55.6%5 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.587.4 metal1,189.5 metal55.6%5 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.3.4 units7.7 units55.6%5 paired games
  • CentientWaffle2 games · 22.2% of games in this matchup · Mean recorded OS 33.7Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Horlof2 games · 22.2% of games in this matchup · Mean recorded OS 39.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • 0Shock01 game · 11.1% of games in this matchup · Mean recorded OS 18.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [AoW]Vritrasura1 game · 11.1% of games in this matchup · Mean recorded OS 29.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • _X_1 game · 11.1% of games in this matchup · Mean recorded OS 57.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • EthanTheEpic1 game · 11.1% of games in this matchup · Mean recorded OS 30.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • KOT_1 game · 11.1% of games in this matchup · Mean recorded OS 38.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Micca1 game · 11.1% of games in this matchup · Mean recorded OS 20.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • NoobSlayer1 game · 11.1% of games in this matchup · Mean recorded OS 30.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • OliverSton31 game · 11.1% of games in this matchup · Mean recorded OS 28.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • PlatinumBlonde1 game · 11.1% of games in this matchup · Mean recorded OS 59.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • soteiru1 game · 11.1% of games in this matchup · Mean recorded OS 26.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • starbird1 game · 11.1% of games in this matchup · Mean recorded OS 32.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Tregan1 game · 11.1% of games in this matchup · Mean recorded OS 34.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • TrollHardGoPro1 game · 11.1% of games in this matchup · Mean recorded OS 37.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • XuunnY1 game · 11.1% of games in this matchup · Mean recorded OS 32.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Front (suicide) vs Shared central front · shared frontline

4 matched games · 8 distinct opponents · Mean opponent OS 41.9.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

4 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,318.1 metal3,875.9 metal100.0%4 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,245.2 metal4,479.0 metal100.0%4 paired games
Energy producedTotal energy produced by this player by this time.45,691.0 energy46,577.4 energy100.0%4 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.8,269.8 damage10,011.8 damage100.0%4 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.9,785.7 damage9,337.5 damage100.0%4 paired games
Units producedTotal units produced by this time, including buildings.44.2 units47.6 units100.0%4 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • hoze1 game · 25.0% of games in this matchup · Mean recorded OS 28.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Hummell1 game · 25.0% of games in this matchup · Mean recorded OS 40.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • IMBALANCED1 game · 25.0% of games in this matchup · Mean recorded OS 40.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Immort1 game · 25.0% of games in this matchup · Mean recorded OS 58.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Leohvm1 game · 25.0% of games in this matchup · Mean recorded OS 51.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • RogShotz1 game · 25.0% of games in this matchup · Mean recorded OS 40.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • watermeloans1 game · 25.0% of games in this matchup · Mean recorded OS 52.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ZynOoo1 game · 25.0% of games in this matchup · Mean recorded OS 22.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Geo sea vs Beach sea

5 matched games · 5 distinct opponents · Mean opponent OS 37.7.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

5 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,520.2 metal3,571.2 metal100.0%5 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,165.8 metal4,169.7 metal100.0%5 paired games
Energy producedTotal energy produced by this player by this time.57,568.4 energy41,962.3 energy100.0%5 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.238.2 damage1,176.8 damage100.0%5 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.545.8 damage750.6 damage100.0%5 paired games
Units producedTotal units produced by this time, including buildings.34.4 units37.4 units100.0%5 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.99.5 metal248.0 metal40.0%2 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.0.0 metal490.5 metal40.0%2 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.0.0 units1.5 units40.0%2 paired games
  • [BS]Phoenix1 game · 20.0% of games in this matchup · Mean recorded OS 34.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Palm1 game · 20.0% of games in this matchup · Mean recorded OS 15.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • PRO_HYDRA1 game · 20.0% of games in this matchup · Mean recorded OS 55.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • TheSituation1 game · 20.0% of games in this matchup · Mean recorded OS 48.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • USURPER1 game · 20.0% of games in this matchup · Mean recorded OS 34.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Why some selected games have no identified lane:

  • No individual lane assigned for this position: 30 games.
  • Starting-position records unavailable: 3 games.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Ask about this player

Open a prepared question for Supreme Isthmus v2.1, then adjust the map, position, game version or reference rating.

About these results

Included: 68 published games lasting at least five minutes, linked to account 57896. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 14 Oct 2026, 09:22 UTC; this summary prepared 14 Oct 2026, 09:56 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.